EPISODE · Feb 10, 2021 · 1H 8M
EDSG Episode 58 - Emails and Blood Wood
from Earthdawn Survival Guide · host Josh H & Dan B
* Email Questions and Blood Wood * Email from Matthew: Steps Desktop Version * Email from Brandon: Comments and question on Forge Weapon * Why was Ukraine chosen as the setting for Barsaive? * Josh discovers ED4 doesn’t have Improve Blade/Weapon * Anonymous Email: Upcoming episode on the Passions? * Favorite adventures for new groups? * Managing crunchiness of the Step Dice? Rules lite options? * Blood Wood * It is a fascinating and unique setting but can be difficult for a standard campaign to interact with. * The “Cavalryman” of the setting; games with it can often end up revolving around the Wood. * Not to be taken lightly. Creepy, and everything screams “Go away!” * Geographic survey of the Wood * Eidolon: Fortress at the confluence of the Serpent and Mothingale Rivers. * Joint venture between Blood Wood and House Syrtis to forestall Ishkarat aggression. * Trenevar is the “market town” on the Mothingale, most accessible location in the Wood. * Low population density, only about 60k elves in 600 square miles. * Pop culture references: Mirkwood and the Old Forest from Lord of the Rings. “Stanley Kubrick’s The Shining on the Forest Moon of Endor.” * The Southern Fringe: More populated and cultivated than other regions. * The Western Border: More isolated, heavy magical defenses protecting the border from Iopos and their allies the Firescale moot. * Northern Reaches: Most sparsely populated, not quite as heavily patrolled because of how far it is from Barsaive. * May be easiest to sneak in this way, though it would take a long time to get there. * Goro’imri: The settlement of dissidents and outsiders. * Grove of Thorns: Blood Wood’s War College * Elf Queen’s Palace and the Ranelles * Josh can’t help but talk about Alachia. * The Forest’s Heart: The most dangerous region. The rot at the heart of the apple. Nobody is allowed in. * More discussion about Alachia. * Hazards and obstacles in the Wood. Find and Follow: Email: [email protected] YouTube: https://www.youtube.com/channel/UCeoifzUuBjez9V6wnvzom3g Twitter: @EDSGPodcast Josh on Twitter: @LoreMerchant Get product information, developer blogs, and more at www.fasagames.com FASA Games on Facebook: https://www.facebook.com/fasagamesinc FASA Games Discord Channel: https://discord.gg/uuVwS9u Earthdawn West Marches: https://discord.gg/hhHDtXW
What this episode covers
* Email Questions and Blood Wood * Email from Matthew: Steps Desktop Version * Email from Brandon: Comments and question on Forge Weapon * Why was Ukraine chosen as the setting for Barsaive? * Josh discovers ED4 doesn’t have Improve Blade/Weapon * Anonymous Email: Upcoming episode on the Passions? * Favorite adventures for new groups? * Managing crunchiness of the Step Dice? Rules lite options? * Blood Wood * It is a fascinating and unique setting but can be difficult for a standard campaign to interact with. * The “Cavalryman” of the setting; games with it can often end up revolving around the Wood. * Not to be taken lightly. Creepy, and everything screams “Go away!” * Geographic survey of the Wood * Eidolon: Fortress at the confluence of the Serpent and Mothingale Rivers. * Joint venture between Blood Wood and House Syrtis to forestall Ishkarat aggression. * Trenevar is the “market town” on the Mothingale, most accessible location in the Wood. * Low population density, only about 60k elves in 600 square miles. * Pop culture references: Mirkwood and the Old Forest from Lord of the Rings. “Stanley Kubrick’s The Shining on the Forest Moon of Endor.” * The Southern Fringe: More populated and cultivated than other regions. * The Western Border: More isolated, heavy magical defenses protecting the border from Iopos and their allies the Firescale moot. * Northern Reaches: Most sparsely populated, not quite as heavily patrolled because of how far it is from Barsaive. * May be easiest to sneak in this way, though it would take a long time to get there. * Goro’imri: The settlement of dissidents and outsiders. * Grove of Thorns: Blood Wood’s War College * Elf Queen’s Palace and the Ranelles * Josh can’t help but talk about Alachia. * The Forest’s Heart: The most dangerous region. The rot at the heart of the apple. Nobody is allowed in. * More discussion about Alachia. * Hazards and obstacles in the Wood. Find and Follow: Email: [email protected] YouTube: https://www.youtube.com/channel/UCeoifzUuBjez9V6wnvzom3g Twitter: @EDSGPodcast Josh on Twitter: @LoreMerchant Get product information, developer blogs, and more at www.fasagames.com FASA Games on Facebook: https://www.facebook.com/fasagamesinc FASA Games Discord Channel: https://discord.gg/uuVwS9u Earthdawn West Marches: https://discord.gg/hhHDtXW
NOW PLAYING
EDSG Episode 58 - Emails and Blood Wood
No transcript for this episode yet
Similar Episodes
Apr 15, 2026 ·28m
Mar 12, 2026 ·14m
Feb 17, 2026 ·21m
Feb 14, 2026 ·11m
Jan 5, 2026 ·61m
Dec 29, 2025 ·33m