EPISODE · Dec 18, 2019 · 1H 19M
EDSG Episode 6: Timeline Part Two and Combat Overview
from Earthdawn Survival Guide · host Josh H & Dan B
* Listener feedback: Matt asks about Barsaive's current political status quo, and why certain changes were made. * Timeline — The Scourge * The Book of Tomorrow * Council Compact and Slavery * Elemental Clocks * Long-lived Monarchs * Opening the Gates and the Earthdawn * Open mysteries and “Blank Spaces on the Map” * One Tragedy: Blood Wood * The Truth of the Ritual of Thorns * An iconic take on ‘dark’ elves * Another Tragedy: Parlainth * System Basics: Combat Overview * Initiative and Declarations * Actions * Damage: add up, not count down. * Additional and multiple attacks * Wounds and Wound Penalties * Josh can’t remember spell names! * Duration of effects * But Josh can remember armor values! * Default use of extra successes in combat * “Fast” combat * GM advice: Dangers of exploding dice in combat * How fatal is your game? Find and follow: Email: [email protected] Twitter: @EDSGPodcast Josh on Twitter: @LoreMerchant Dan on Twitter: @boice_voice Get product information, developer blogs, and more at www.fasagames.com FASA Games on Facebook: https://www.facebook.com/fasagamesinc FASA Games Discord Channel: https://discord.gg/uuVwS9u Earthdawn Guild Facebook Group: https://www.facebook.com/groups/earthdawnguild Earthdawn West Marches: https://discord.gg/hhHDtXW
What this episode covers
* Listener feedback: Matt asks about Barsaive's current political status quo, and why certain changes were made. * Timeline — The Scourge * The Book of Tomorrow * Council Compact and Slavery * Elemental Clocks * Long-lived Monarchs * Opening the Gates and the Earthdawn * Open mysteries and “Blank Spaces on the Map” * One Tragedy: Blood Wood * The Truth of the Ritual of Thorns * An iconic take on ‘dark’ elves * Another Tragedy: Parlainth * System Basics: Combat Overview * Initiative and Declarations * Actions * Damage: add up, not count down. * Additional and multiple attacks * Wounds and Wound Penalties * Josh can’t remember spell names! * Duration of effects * But Josh can remember armor values! * Default use of extra successes in combat * “Fast” combat * GM advice: Dangers of exploding dice in combat * How fatal is your game? Find and follow: Email: [email protected] Twitter: @EDSGPodcast Josh on Twitter: @LoreMerchant Dan on Twitter: @boice_voice Get product information, developer blogs, and more at www.fasagames.com FASA Games on Facebook: https://www.facebook.com/fasagamesinc FASA Games Discord Channel: https://discord.gg/uuVwS9u Earthdawn Guild Facebook Group: https://www.facebook.com/groups/earthdawnguild Earthdawn West Marches: https://discord.gg/hhHDtXW
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EDSG Episode 6: Timeline Part Two and Combat Overview
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