EPISODE · Jun 2, 2021 · 50 MIN
EDSG Episode 73 - Grab Bag of Options
from Earthdawn Survival Guide · host Josh H & Dan B
* Episode 73 is a grab bag of optional rules! * Piecemeal Armor * First appeared in the first edition book Denizens Volume 2 * Attempt to simulate making a full suit out of fragments of different types of armor for style purposes. * Could be used in relation to using hit locations, but that’s not an aspect of the standard Earthdawn rules. * Chain Casting * Developed in ED4 to offer guidelines for magicians keeping spells active over multiple castings or extended durations. * Makes some assumptions to limit rolling dice and interfering with gameplay flow. * Combat Training for mounts and animal companions. * Considered a certain number of “trick” slots from Animal Training. * Based on base creature tier plus ranks of Willful. * Raising “free” talent ranks. * Way of reflecting more of the setting realities into the mechanics. * ED4 makes some assumptions and trades simulation in favor of reducing the perception of “wasting” Legend Points. * Talent Crisis * Mechanical teeth for a roleplaying concept introduced in ED1 The Adept’s Way. * If an adept does not behave in line with their philosophical taboos and strictures, the magic is weaker or may not work at all. * Should not be used as a cudgel by GMs to enforce “one true way” Discipline philosophies. * Training Pledges and Ghost Masters * Alternate advancement method from simply paying silver to a trainer. * More mystical, leans into idea of a Discipline as a mystery cult or tradition passed from master to student through the generations. * Possible stronger role-playing bond with a long-term NPC, other story potential. * Potential drawbacks of the oath and its components. * Ghost Master ritual is similar just uses a long-dead master of the Discipline. * Often used for higher tier–Warden and Master–advancement. * Very flavorful and appropriate for the setting but has its weaknesses. * Discussion of change for Ghost Master Ritual from talent to knack for ED4. * Dragons are planned for Episode 75! Get your questions in! Find and Follow: Email: [email protected] YouTube: https://www.youtube.com/channel/UCeoifzUuBjez9V6wnvzom3g Twitter: @EDSGPodcast Josh on Twitter: @LoreMerchant Get product information, developer blogs, and more at www.fasagames.com FASA Games on Facebook: https://www.facebook.com/fasagamesinc FASA Games Discord Channel: https://discord.gg/uuVwS9u Earthdawn West Marches: https://discord.gg/hhHDtXW
What this episode covers
* Episode 73 is a grab bag of optional rules! * Piecemeal Armor * First appeared in the first edition book Denizens Volume 2 * Attempt to simulate making a full suit out of fragments of different types of armor for style purposes. * Could be used in relation to using hit locations, but that’s not an aspect of the standard Earthdawn rules. * Chain Casting * Developed in ED4 to offer guidelines for magicians keeping spells active over multiple castings or extended durations. * Makes some assumptions to limit rolling dice and interfering with gameplay flow. * Combat Training for mounts and animal companions. * Considered a certain number of “trick” slots from Animal Training. * Based on base creature tier plus ranks of Willful. * Raising “free” talent ranks. * Way of reflecting more of the setting realities into the mechanics. * ED4 makes some assumptions and trades simulation in favor of reducing the perception of “wasting” Legend Points. * Talent Crisis * Mechanical teeth for a roleplaying concept introduced in ED1 The Adept’s Way. * If an adept does not behave in line with their philosophical taboos and strictures, the magic is weaker or may not work at all. * Should not be used as a cudgel by GMs to enforce “one true way” Discipline philosophies. * Training Pledges and Ghost Masters * Alternate advancement method from simply paying silver to a trainer. * More mystical, leans into idea of a Discipline as a mystery cult or tradition passed from master to student through the generations. * Possible stronger role-playing bond with a long-term NPC, other story potential. * Potential drawbacks of the oath and its components. * Ghost Master ritual is similar just uses a long-dead master of the Discipline. * Often used for higher tier–Warden and Master–advancement. * Very flavorful and appropriate for the setting but has its weaknesses. * Discussion of change for Ghost Master Ritual from talent to knack for ED4. * Dragons are planned for Episode 75! Get your questions in! Find and Follow: Email: [email protected] YouTube: https://www.youtube.com/channel/UCeoifzUuBjez9V6wnvzom3g Twitter: @EDSGPodcast Josh on Twitter: @LoreMerchant Get product information, developer blogs, and more at www.fasagames.com FASA Games on Facebook: https://www.facebook.com/fasagamesinc FASA Games Discord Channel: https://discord.gg/uuVwS9u Earthdawn West Marches: https://discord.gg/hhHDtXW
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EDSG Episode 73 - Grab Bag of Options
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