EdSurge Extra: On the Floor of E3 with a Game Design Academy Founder episode artwork

EPISODE · Jun 18, 2016 · 26 MIN

EdSurge Extra: On the Floor of E3 with a Game Design Academy Founder

from EdSurge Podcast

When should students specialize their learning? Does doing so narrow their futures or allow them to follow their passion to a strong portfolio? Peter Warburton, co-founder and production manager of Rizing Games, believes that kids who like video games should start building their own as early as 10. The reason? By the time they graduate from university, he argues, they’ll be near-professional quality video game makers. They’ll also have an impressive portfolio, as gaming is a heavily project-based pursuit. Rizing Games, a two-year game design academy attached to Cambridge Regional College, instructs 16 to 18-year-old British students on how to design games and run a gaming company as they train towards their A-level exams. It started in 2011 with 15 students in each class; it now takes 65. This year, Warburton took his second year students to E3, the gaming industry’s largest gathering, to present their games and see industry professionals at their best. We sat down with him amidst the chaos of the convention to hear his thoughts on the benefits of learning game design, the British government’s support and how terrible he is at video games.

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EdSurge Extra: On the Floor of E3 with a Game Design Academy Founder

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