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EPISODE · Aug 25, 2026 · 59 MIN

EFWSOT with Jay Brown

from Everything's Fine We're Shipping On Time · host Short Stax Media

From Commodore 64 to AI Coding | EFWSOT with Jay BrownWelcome back to another episode of Everything's Fine We're Shipping on Time. This week, we are thrilled to host engineer extraordinaire, the brilliant Jay Brown.Jay's journey is a masterclass in video game development. We trace his roots from programming on a Commodore 64 in Mississippi to leading engineering teams at Konami, Glu Mobile, and Other Side Entertainment. We discuss the harsh realities of canceled projects, the transition from proprietary game engines to Unity, and the early days of live services. Jay also shares his perspective on utilizing AI tools for coding today and offers actionable advice for indie developers trying to solve the game discovery problem in a crowded market.Episode Chapters0:00 - Welcome Jay Brown: From the Deep South to Silicon Valley08:28 - Building early games and learning assembly language16:46 - The Roller Jam story and dealing with canceled projects29:17 - Developing mobile game engines and the Unity pivot47:24 - The impact of AI on modern software engineering54:52 - Career advice for young game industry engineers59:12 - How to handle indie game marketing and discovery todayPlease Like and Subscribe for more conversations with the creative minds shaping the video game space.

Episode metadata supplied by the publisher feed · Published Aug 25, 2026

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EFWSOT with Jay Brown

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