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EPISODE · Mar 12, 2026 · 2 MIN

Electron

from Simulacrum · host Kyma Fi

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Electron

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Many Worlds Arcalumis Media, LLC Stories and story-worlds guided by the hands of their creators. Or something else. "They call this entity the Simulacrum and its collection of worlds the Simulacra. The Simulacrum doesn’t just copy the world, it adjusts it, adds things to the world, deletes other things. But its most terrifying power is its ability to alter meaning: to change what people care about or find interesting or the very relationships people have to things, to other people, to themselves." Simulacrum - A Numenera Actual Play Tablestory Simulacrum is an episodic sci-fi fantasy show in which the players try to survive in “the world’s first virtual tabletop rpg". Want more Simulacrum? Join our Discord to chat with other fans and the cast. Want more Tablestory? We've got you covered with our ever expanding, multi genre library!Love what we do? You can support the show by grabbing some merch or backing u upsilamba - Il podcast etimologico USMARADIO upsilamba è un programma radiofonico che medita sull'etimologia delle parole.upsilamba è scevro dalle ordinarie critiche sull'uso improprio dei termini, in quanto porta avanti l'idea che la lingua sia un organismo dinamico in grado di autogestirsi.upsilamba utilizza la storia delle parole per fare un'analisi socioculturale della società odierna, perché la lingua genera visioni del mondo delle quali è specchio onnisciente.Da dove viene upsilamba?La parola upsilamba è una creazione fantasiosa di Vladimir Nabokov per Invito a una decapitazione, romanzo del 1936. Composta dalla giustapposizione delle lettere greche "upsilon" e "lamba", evoca immediatamente sensazioni filologiche.Quale titolo migliore per un podcast etimologico?A cura di Laura CiffolilloImmagine Anne e Patrick Poirier, Simulacrum, 2009-2010 Sonny's Reach Sonny's Reach Sonny’s Reach is the work of Greg Bonsignore. Utilizing digital replicas of analogue synthesizers and vintage drum machines, as well as an array of electric and acoustic guitars and basses, he works within fixed time parameters to create music with the quality of unfiltered immediacy. To achieve this he abandons the versatility of ProTools for the limited features of the GarageBand application. He likes to imagine these pieces as the soundtracks to movies that will never get made, or those that were abandoned, such as Jodorowsky’s Dune, or Gilliam’s The Man Who Killed Don Quixote. Lyrically his songs explore the collision between “advanced” societies and the natural world, the simulacrum and the authentic, and the certainty of youth and the nuance of maturity, as exemplified in Buddhism’s universal law of impermanence. He imagines his audience to be people who turn to music to shake them from a predictable existence, those who appreciate that there are thousands of ways to achieve dist

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This episode was published on March 12, 2026.

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