Entertainment Industry After COVID-19
from Altered Geek ®
Steve Megatron and guests explore how the pandemic reshaped entertainment across multiple sectors: movie theaters facing closures and reimagining distribution, streaming services gaining ground, video game shortages and delays, RPG publishers struggling with supply chain disruptions, convention cancellations, and the critical need for broadband infrastructure. They also discuss unexpected winners including digital platforms, online sex work innovations in streaming technology, and how remote work is accelerating the shift to digital-first business models.
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