Entertainment Social Arena #11 - Retail Embraces Competition - Part 1 episode artwork

EPISODE · Sep 30, 2025 · 11 MIN

Entertainment Social Arena #11 - Retail Embraces Competition - Part 1

from LBX Collective · host Brandon Willey

In our first part, this report highlights the rapid growth of retailtainment, with major players like Frasers Group investing in leisure experiences such as VR, social gaming, and active entertainment to revitalize mall spaces and attract Gen Z customers. Abandoned department stores are being repurposed into entertainment hubs like indoor theme parks, arcade centers, and “Mixed Use Leisure Entertainment” (MULE) venues, increasing customer dwell time. International expansions include TimeZone in Australia and India, TOCA Social in Latin America, and Netflix’s flagship experience in the US. The trend underscores a strategic shift for retailers and malls to leverage entertainment for revitalization amid changing consumer behaviors. Subscribe and visit LBX Collective for more!

Episode metadata supplied by the publisher feed · Published Sep 30, 2025

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In our first part, this report highlights the rapid growth of retailtainment, with major players like Frasers Group investing in leisure experiences such as VR, social gaming, and active entertainment to revitalize mall spaces and attract Gen Z customers. Abandoned department stores are being repurposed into entertainment hubs like indoor theme parks, arcade centers, and “Mixed Use Leisure Entertainment” (MULE) venues, increasing customer dwell time. International expansions include TimeZone ...

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Entertainment Social Arena #11 - Retail Embraces Competition - Part 1

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