Skip to content
ep. 014 - Game Engines Revisted episode artwork

EPISODE · Jul 1, 2013 · 30 MIN

ep. 014 - Game Engines Revisted

from Basement Gamedev Podcast · host BaltimoreGamer

Tronster (Firaxis Games & Geek House Games) and Brett Doerle (Wargaming.net) are joined again by Eric Ruth of "Eric Ruth Games" to talk about personal experiences with game engines, and certain platforms. This episode was recorded by Tronster and mixed by Bryan Lee. Theme music The Massacre by FantomenK. Views expressed by hosts and guests are solely of the individuals and do not reflect the views of their current or prior employers. Copyright 2013, All Rights Reserved.

Episode metadata supplied by the publisher feed · Published Jul 1, 2013

Embed this episode

Ready to play

ep. 014 - Game Engines Revisted

0:00 30:44

No transcript for this episode yet

We transcribe on demand. Request one and we'll notify you when it's ready — usually under 10 minutes.

No similar episodes found.

No similar podcasts found.

Frequently Asked Questions

How long is this episode of Basement Gamedev Podcast?

This episode is 30 minutes long.

When was this Basement Gamedev Podcast episode published?

This episode was published on July 1, 2013.

Can I download this Basement Gamedev Podcast episode?

Yes. Use the download control on the episode player to save the publisher-provided media file.
URL copied to clipboard!