Skip to content
Ep. 13: Environmental Multiplayer episode artwork

EPISODE · Sep 17, 2020 · 2H 9M

Ep. 13: Environmental Multiplayer

from Seria Ludo · host Joel Kallstrom and Tim Raveling

In this episode, Joel and Tim discuss environmental multiplayer -- the form of multiplayer that happens when a game isn't directly about interactions with other players, but where other players are still present in the experience. We talk shared world states with Dark Souls' messaging system, and Elite: Dangerous and No Man's Sky's discovery system. We talk shared road paradigms in The Trail, Journey, and the TruckerMP mod for American Truck Simulator and Eurotruck Simulator 2. Finally, we talk neighbor mechanics and emergent market systems in Animal Crossing, and how Sim City's bourgeois utopic multiplayer mechanics resulted in an unintended bourgeois hell.

Episode metadata supplied by the publisher feed · Published Sep 17, 2020

Embed this episode

Ready to play

Ep. 13: Environmental Multiplayer

0:00 2:09:45

No transcript for this episode yet

We transcribe on demand. Request one and we'll notify you when it's ready — usually under 10 minutes.

No similar episodes found.

Frequently Asked Questions

How long is this episode of Seria Ludo?

This episode is 2 hours and 9 minutes long.

When was this Seria Ludo episode published?

This episode was published on September 17, 2020.

Can I download this Seria Ludo episode?

Yes. Use the download control on the episode player to save the publisher-provided media file.
URL copied to clipboard!