Ep #14: Strategic communication and gamification, where two worlds collide, with Kerstin Oberprieler episode artwork

EPISODE · Sep 17, 2018 · 18 MIN

Ep #14: Strategic communication and gamification, where two worlds collide, with Kerstin Oberprieler

from GovComms: The Future of Government Communication

What do you know about ‘gamification’? This week on GovComms we talk with Kerstin Oberprieler, a leading expert in the field, about what it means for the future of government communication and audience engagement. While it may appear as an odd concept, it’s something that's always been around us. Whether it’s frequent flyer miles, points at your favourite retailer or your Fitbit, gamified systems are all around you. And what Kerstin and her company PentaQuest are trying to achieve is integrating it into much more than just a loyalty system and audience engagement. More than just sharing photos and videos, gamification engages your audience and embeds them into your content giving them a personal, hands-on experience. Find out how the inner-workings of gamification fit perfectly into strategic communication by looking at specific Australian Government examples. Discussed in this episode: Government and gamification, where two worlds collide The similarities between strategic gamification and communication What gamification looks like in the real world – online and offline Government examples of gamification to reach niche, specific audiences Gamification as a tool to enhance external and internal communication Hosted on Acast. See acast.com/privacy for more information.

What do you know about ‘gamification’? This week on GovComms we talk with Kerstin Oberprieler, a leading expert in the field, about what it means for the future of government communication and audience engagement. While it may appear as an odd concept, it’s something that's always been around us. Whether it’s frequent flyer miles, points at your favourite retailer or your Fitbit, gamified systems are all around you. And what Kerstin and her company PentaQuest are trying to achieve is integrating it into much more than just a loyalty system and audience engagement. More than just sharing photos and videos, gamification engages your audience and embeds them into your content giving them a personal, hands-on experience. Find out how the inner-workings of gamification fit perfectly into strategic communication by looking at specific Australian Government examples. Discussed in this episode: Government and gamification, where two worlds collide The similarities between strategic gamification and communication What gamification looks like in the real world – online and offline Government examples of gamification to reach niche, specific audiences Gamification as a tool to enhance external and internal communication Hosted on Acast. See acast.com/privacy for more information.

NOW PLAYING

Ep #14: Strategic communication and gamification, where two worlds collide, with Kerstin Oberprieler

0:00 18:13

No transcript for this episode yet

We transcribe on demand. Request one and we'll notify you when it's ready — usually under 10 minutes.

Frequently Asked Questions

How long is this episode of GovComms: The Future of Government Communication?

This episode is 18 minutes long.

When was this GovComms: The Future of Government Communication episode published?

This episode was published on September 17, 2018.

What is this episode about?

What do you know about ‘gamification’? This week on GovComms we talk with Kerstin Oberprieler, a leading expert in the field, about what it means for the future of government communication and audience engagement. While it may appear as an odd...

Can I download this GovComms: The Future of Government Communication episode?

Yes, you can download this episode by clicking the download button on the episode player, or subscribe to the podcast in your preferred podcast app for automatic downloads.
URL copied to clipboard!