EPISODE · Jan 24, 2024 · 1H 48M
EP 15 | Elden Ring: Lore, Loss, & Difficulty as a Tool for Storytelling (with Jack & Sherveen)
from Quest Markers · host Quest Markers
Marina sits down with games journalist Jack Alex Roberts and game dev Sherveen Uduwana to talk about our Tarnished journeys in the Lands Between. We talk about our love of Elden Ring’s lore, narrative design, music, how we got into the Soulsborne genre, what builds we played, our favourite moments in the game, how difficulty is used as a lever for intentional storytelling, and much more. Grab a coffee, and let’s dive into the Lands Between. * * * * * * * TIMESTAMPS: (00:00) Introduction (03:10) Meeting our guests (08:06) Story summary (16:45) Our Tarnished and the builds we played (26:15) Elden Ring’s narrative design, open world, and experience (38:50) How we felt exploring the environments in the Lands Between (45:46) Favourite narrative themes (54:05) “Marika is Radagon” (1:03:45) Music chat (1:11:48) Community questions (1:42:41) Final thoughts & symbolism (1:48:08) Outro * * * * * * * THANK YOU’S: VaatiVidya: https://www.youtube.com/@VaatiVidya V-Limit: https://www.youtube.com/@VLimit11 Anyone who’s contributed and annotated the Elden Ring Fandom site: https://eldenring.fandom.com/wiki/Elden_Ring_Wiki * * * * * * * SOCIALS: Quest Markers: https://linktr.ee/questmarkers Sherveen: https://twitter.com/SUduwana Midautumn Game: https://store.steampowered.com/app/1582380/Midautumn/ Jack Alex Roberts: https://twitter.com/jackalexroberts Marina Ryan: https://linktr.ee/marinaryan
What this episode covers
Marina sits down with games journalist Jack Alex Roberts and game dev Sherveen Uduwana to talk about our Tarnished journeys in the Lands Between. We talk about our love of Elden Ring’s lore, narrative design, music, how we got into the Soulsborne genre, what builds we played, our favourite moments in the game, how difficulty is used as a lever for intentional storytelling, and much more. Grab a coffee, and let’s dive into the Lands Between. * * * * * * * TIMESTAMPS: (00:00) Introduction (03:10) Meeting our guests (08:06) Story summary (16:45) Our Tarnished and the builds we played (26:15) Elden Ring’s narrative design, open world, and experience (38:50) How we felt exploring the environments in the Lands Between (45:46) Favourite narrative themes (54:05) “Marika is Radagon” (1:03:45) Music chat (1:11:48) Community questions (1:42:41) Final thoughts & symbolism (1:48:08) Outro * * * * * * * THANK YOU’S: VaatiVidya: https://www.youtube.com/@VaatiVidya V-Limit: https://www.youtube.com/@VLimit11 Anyone who’s contributed and annotated the Elden Ring Fandom site: https://eldenring.fandom.com/wiki/Elden_Ring_Wiki * * * * * * * SOCIALS: Quest Markers: https://linktr.ee/questmarkers Sherveen: https://twitter.com/SUduwana Midautumn Game: https://store.steampowered.com/app/1582380/Midautumn/ Jack Alex Roberts: https://twitter.com/jackalexroberts Marina Ryan: https://linktr.ee/marinaryan
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EP 15 | Elden Ring: Lore, Loss, & Difficulty as a Tool for Storytelling (with Jack & Sherveen)
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