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Ep. 16 — Episode 16 bit episode artwork

May 11, 2012 1 hr 52 min

Ep. 16 — Episode 16 bit

from IGDA Twin Cities Podcast Hosted by Ryan Foss, Tori Kamal, Jacqueline Urick

The IGDATC Podcast turns 2^4 Ryan and Tori take a tangent train and chat about games, development, projects, bundles, Blizzard and tons more. Here’s the 16th episode of the International Game Developers Association Twin Cities Chapter podcast. We invite your feedback and comments. Thank you for listening. Comments, ideas, concerns, corrections, recipes and/or conspiracy theories, please […]

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Ep. 16 — Episode 16 bit

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How long is this episode of IGDA Twin Cities Podcast?

This episode is 1 hour and 52 minutes long.

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This episode was published on May 11, 2012.

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