EP 23 Big Trouble in Little Gamor - Part 2 - Act II: When Flames Die Out episode artwork

EPISODE · Aug 31, 2017 · 1H 7M

EP 23 Big Trouble in Little Gamor - Part 2 - Act II: When Flames Die Out

from Four Orbs - A D&D Podcast · host D&D - Four Orbs

Our adventurers have trapped themselves in The Crimson Hold and are missing out on all the fun of The Festival of Summer Flare. Will they get out in time to take part in the festivities? Why is the Crimson Command on high alert? 

Episode metadata supplied by the publisher feed · Published Aug 31, 2017

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EP 23 Big Trouble in Little Gamor - Part 2 - Act II: When Flames Die Out

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