EP 33 | Video Game Writing, Narrative Design, and Feeling our Emotions - A Game Dev Chat with Kate Gray (Hello Kitty Island Adventure, Moonstone Island)  episode artwork

EPISODE · Sep 23, 2025 · 1H 4M

EP 33 | Video Game Writing, Narrative Design, and Feeling our Emotions - A Game Dev Chat with Kate Gray (Hello Kitty Island Adventure, Moonstone Island)

from Quest Markers · host Quest Markers

Kate Gray (Hello Kitty Island Adventure, Moonstone Island, Dimensional Double Shift) joins Marina Ryan to talk about her game development journey.They delve into what it’s like being a games writer and narrative designer, player agency and dialogue writing, the challenge of writing item descriptions, what it’s like working in VR, narrative procedural generation, Dragon Age, and more. Grab a coffee, and join us for a chat!* * * * * * * TIMESTAMPS:(00:00:00) Preview (00:00:28) Intro(00:03:08) Kate’s Intro(00:04:53) Kate’s path getting into game dev(00:13:48) What Kate is most proud of(00:16:30) Writing item descriptions and dialogue (00:19:21) Player agency & writing dialogue choices(00:22:51) Seeing writers’ voices in games(00:23:55) Narrative design & writers rooms (00:28:19) Kate’s creative process  (00:31:25) Working on VR games(00:35:28) The fun and chaos of narrative procedural generation(00:44:16) Dragon Age: Inquisition, branching dialogue systems, & realistic characters(00:51:34) What advice would Kate give her younger self?  (00:53:44) Wrap up(00:57:00) Q&A: Writing about impactful emotions in cute, cozy games* * * * * * * FOLLOW USKate’s Bluesky: https://bsky.app/profile/hownottodraw.bsky.social Marina’s socials: ⁠https://linktr.ee/marinaryan⁠  Live Show on Twitch: ⁠https://twitch.tv/marinahascoffeeQuest Markers: ⁠https://linktr.ee/questmarkers⁠Music by Marina Ryan#gamedevelopment #gamedeveloper #gamedev #gamedevpodcast #videogamewriting #narrativedesign #videogames #hellokittyislandadventure #moonstoneisland #dimensionaldoubleshift #dragonage

Kate Gray (Hello Kitty Island Adventure, Moonstone Island, Dimensional Double Shift) joins Marina Ryan to talk about her game development journey.They delve into what it’s like being a games writer and narrative designer, player agency and dialogue writing, the challenge of writing item descriptions, what it’s like working in VR, narrative procedural generation, Dragon Age, and more. Grab a coffee, and join us for a chat!* * * * * * * TIMESTAMPS:(00:00:00) Preview (00:00:28) Intro(00:03:08) Kate’s Intro(00:04:53) Kate’s path getting into game dev(00:13:48) What Kate is most proud of(00:16:30) Writing item descriptions and dialogue (00:19:21) Player agency & writing dialogue choices(00:22:51) Seeing writers’ voices in games(00:23:55) Narrative design & writers rooms (00:28:19) Kate’s creative process  (00:31:25) Working on VR games(00:35:28) The fun and chaos of narrative procedural generation(00:44:16) Dragon Age: Inquisition, branching dialogue systems, & realistic characters(00:51:34) What advice would Kate give her younger self?  (00:53:44) Wrap up(00:57:00) Q&A: Writing about impactful emotions in cute, cozy games* * * * * * * FOLLOW USKate’s Bluesky: https://bsky.app/profile/hownottodraw.bsky.social Marina’s socials: ⁠https://linktr.ee/marinaryan⁠  Live Show on Twitch: ⁠https://twitch.tv/marinahascoffeeQuest Markers: ⁠https://linktr.ee/questmarkers⁠Music by Marina Ryan#gamedevelopment #gamedeveloper #gamedev #gamedevpodcast #videogamewriting #narrativedesign #videogames #hellokittyislandadventure #moonstoneisland #dimensionaldoubleshift #dragonage

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EP 33 | Video Game Writing, Narrative Design, and Feeling our Emotions - A Game Dev Chat with Kate Gray (Hello Kitty Island Adventure, Moonstone Island)

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This episode was published on September 23, 2025.

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Kate Gray (Hello Kitty Island Adventure, Moonstone Island, Dimensional Double Shift) joins Marina Ryan to talk about her game development journey.They delve into what it’s like being a games writer and narrative designer, player agency and dialogue...

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