EP 35 | How do indie horror games get made? episode artwork

EPISODE · Oct 23, 2025 · 56 MIN

EP 35 | How do indie horror games get made?

from Quest Markers · host Quest Markers

Vincent Adinolfi joins Marina Ryan to talk about the development of his survival horror game Heartworm. They delve into the inspiration behind the game, Vincent’s development journey, the game’s OST, visual identity, production, accessibility, and so much more. The episode is chock-full of great development and life advice. Grab a coffee, and join us for a chat!* * * * * * * TIMESTAMPS:(00:00:00) Preview (00:00:36) Intro(00:03:28) Vincent’s path: working on his first game(00:04:47) Overview of Heartworm(00:05:53) The development of Heartworm & taking risks(00:09:25) The inspiration behind Heartworm(00:12:17) Heartworm’s creative direction and visual identity(00:15:35) The making of Heartworm’s music(00:30:15) Building in accessibility options(00:33:55) How difficult is it to get fixed camera angles right?(00:36:18) How Heartworm got published(00:40:10) Heartworm’s production (00:45:15) “Done is better than perfect” (vulnerability and finishing things)(00:49:49) Making games is hard(00:52:25) If Vincent could give his younger self a piece of advice…(00:55:48) Outro* * * * * * * FOLLOW USHeartworm on Steam: https://store.steampowered.com/app/1257030/Heartworm/ Heartworm: https://heartwormgame.com/ Heartworm’s Patreon: https://www.patreon.com/vadinolfi Heartworm’s Bluesky: https://bsky.app/profile/adinolfi.bsky.social Heartworm’s TikTok: https://www.tiktok.com/@heartworm.game Marina’s socials: ⁠https://linktr.ee/marinaryan⁠ Live Show on Twitch: ⁠https://twitch.tv/marinahascoffeeQuest Markers: ⁠https://linktr.ee/questmarkers⁠Music by Marina Ryan

Vincent Adinolfi joins Marina Ryan to talk about the development of his survival horror game Heartworm. They delve into the inspiration behind the game, Vincent’s development journey, the game’s OST, visual identity, production, accessibility, and so much more. The episode is chock-full of great development and life advice. Grab a coffee, and join us for a chat!* * * * * * * TIMESTAMPS:(00:00:00) Preview (00:00:36) Intro(00:03:28) Vincent’s path: working on his first game(00:04:47) Overview of Heartworm(00:05:53) The development of Heartworm & taking risks(00:09:25) The inspiration behind Heartworm(00:12:17) Heartworm’s creative direction and visual identity(00:15:35) The making of Heartworm’s music(00:30:15) Building in accessibility options(00:33:55) How difficult is it to get fixed camera angles right?(00:36:18) How Heartworm got published(00:40:10) Heartworm’s production (00:45:15) “Done is better than perfect” (vulnerability and finishing things)(00:49:49) Making games is hard(00:52:25) If Vincent could give his younger self a piece of advice…(00:55:48) Outro* * * * * * * FOLLOW USHeartworm on Steam: https://store.steampowered.com/app/1257030/Heartworm/ Heartworm: https://heartwormgame.com/ Heartworm’s Patreon: https://www.patreon.com/vadinolfi Heartworm’s Bluesky: https://bsky.app/profile/adinolfi.bsky.social Heartworm’s TikTok: https://www.tiktok.com/@heartworm.game Marina’s socials: ⁠https://linktr.ee/marinaryan⁠ Live Show on Twitch: ⁠https://twitch.tv/marinahascoffeeQuest Markers: ⁠https://linktr.ee/questmarkers⁠Music by Marina Ryan

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EP 35 | How do indie horror games get made?

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PodQuesting Dwight J Randolph- WolfShield Media PodQuesting: -By WolfShield Media and Dwight J RandolphJoin us on an exciting journey to master the world of fiction podcasting! At PodQuesting, we document our quest to improve and innovate, sharing valuable insights, strategies, and behind-the-scenes tips along the way. Whether you're an experienced podcaster or just starting your first show, our podcast is your go-to resource for everything podcasting.Discover practical advice, creative techniques, and lessons from our own experiences as we explore the ever-evolving podcasting landscape. Ready to level up your skills and embark on this adventure with us? Tune in and join the quest!Have questions or feedback? Reach out to us at [email protected] and visit our website:WolfShield.Media Third Eye Edify Podcast Jorge Mesa Get my new book:Paperback: https://a.co/d/httI0daEbook: https://books2read.com/u/mBAx6OCheck out my website: http://thirdeyeedify.com/Join my Bass Player University:https://jorgemesamusic.com/bassplayeruniversityThis podcast is on a relentless quest for truth, no matter what dark corner it is hiding in. Hosted on Acast. See acast.com/privacy for more information. Somali Motivation podcast Istahil Aideed At the heart of the Somali Motivation Podcast lies a profound mission: to uplift, inspire, and catalyze personal growth in the lives of our listeners. With a steadfast dedication to mental health awareness and domestic abuse awareness, our podcast embraces vulnerability, encourages healing, and fosters resilience within the Somali community and beyond. Through heartfelt conversations, expert insights, and shared experiences, we create a warm and welcoming space where every voice matters. Join our transformative journey as we embark on a quest to empower our community, spark meaningful change, and weave a tapestry of hope and strength. Together, we can make a difference, one episode at a time. MTG PodQuest Echoblade Studios Podcast reporting events relating to Magic: The Gathering Puzzle Quest, and specifically covering ”The Gods of Theros” multi-coalition for the online game Magic: The Gathering--Puzzle Quest. Can be enjoyed by any players of MTGPQ or anybody with ears. Maybe.TRIGGER WARNING: A LOT of nerdy stuff. Possibly an occasional vulgarity, though we keep that to a minimum.

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How long is this episode of Quest Markers?

This episode is 56 minutes long.

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This episode was published on October 23, 2025.

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Vincent Adinolfi joins Marina Ryan to talk about the development of his survival horror game Heartworm. They delve into the inspiration behind the game, Vincent’s development journey, the game’s OST, visual identity, production, accessibility, and...

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