EP 46 | Working On Your First Video Game
from Quest Markers Hosted by Quest Markers
Musician and sound designer Ryako joins Marina Ryan to talk about the music and sound for The Spirit Lift, a ghostpunk, roguelike game. They dig into Ryako’s journey into game development, how her experience as a music producer has helped her with sound design, and what it’s like working on your first game. Grab a coffee, and join us for a chat!* * * * * * * TIMESTAMPS:(00:00:00) Intro(00:03:03) How Ryako got into game development (00:05:40) The music of The Spirit Lift(00:08:30) Sound designing the characters & implementation(00:12:05) Mixing and mastering the music (00:13:07) Ryako’s music composition process (00:16:45) What it feels like working on your first game (& being a first-time sound designer)(00:19:20) What it’s like working on a fully-remote team (00:29:30) Where Ryako draws inspiration from (00:39:15) What advice would Ryako give her younger self? (00:44:30) Outro* * * * * * * FOLLOW USRyako’s website: https://www.ryakomusic.com/ The Spirit Lift Soundtrack: https://ryako.bandcamp.com/album/the-spirit-lift-original-game-soundtrack Marina’s socials: https://linktr.ee/marinaryan Live Show on Twitch: https://twitch.tv/marinahascoffeeQuest Markers: https://linktr.ee/questmarkersMusic by Marina Ryan#gamedevelopment #gamedev #gamedeveloper #gamedevpodcast #videogames #videogamesoundtrack #indiegames #indiegamedev #indiegame #roguelike #roguelikedeckbuilder #deckbuilder #sounddesign
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