Ep. 6 - Seattle Rhythm, with Christian Nutt episode artwork

EPISODE · Aug 10, 2012 · 1H 13M

Ep. 6 - Seattle Rhythm, with Christian Nutt

from The Insert Credit Show

Fresh off his article on The Bouncer, Christian Nutt joins the gang to discuss unkept Fable promises, using the -san suffix in English writing, and Charizard.Questions this week:In game design, where is the line between difficult and unfair? (03:30)How has the beat-em-up genre evolved in the past 20 years? (09:35)Who would win in a fight: Master Chief or Charizard? (15:53)Design a game for the Oculus Rift visor. (21:57)Why is the Tales Of series worth my time if I've played literally any other JRPG? (28:10)What's the prettiest looking video game ever made? (36:36)Cavia was originally founded to make video game adaptations of Studio Ghibli movies. Would that have been a good idea? (42:53)How did you envision the falsely prophesied perfect Fable game? (49:10)LUKE MAXWELL: Why is Dragon Quest X the way that it is? (55:30)What is the most embarrassing article you've ever written? (01:02:05)LIGHTNING ROUND: Spoil as many video game endings as you can in the next 3 minutes. (01:09:22)Edited by Andrew Toups.

Episode metadata supplied by the publisher feed · Published Aug 10, 2012

Embed this episode

Ready to play

Ep. 6 - Seattle Rhythm, with Christian Nutt

0:00 1:13:42

No transcript for this episode yet

We transcribe on demand. Request one and we'll notify you when it's ready — usually under 10 minutes.

No similar episodes found.

No similar podcasts found.

Frequently Asked Questions

How long is this episode of The Insert Credit Show?

This episode is 1 hour and 13 minutes long.

When was this The Insert Credit Show episode published?

This episode was published on August 10, 2012.

Can I download this The Insert Credit Show episode?

Yes. Use the download control on the episode player to save the publisher-provided media file.
URL copied to clipboard!