Ep. 90 - Wacky Paths episode artwork

EPISODE · Apr 30, 2024 · 51 MIN

Ep. 90 - Wacky Paths

from Make That Game! A Game Design Podcast · host Claire and Isaac Caldwell

Isaac gets super excited about a dragon-taming simulation game that he forgot to design flying mechanics for! Claire's game idea is a game you can play forever! And ever... and ever... Then we talk about The Pokemon Problem! What happens when your one character/attack/whatever is TOO POWERFUL and you just do the same boring thing over and over!? What kind of design leads to this, what can you do to steer away from it? This is Make That Game, the podcast where we talk about the latest and greatest new video games... that aren't ever going to get made. We pitch 'em, you make 'em (if you want, nobody's forcing you I guess). Then we break down games we've played by game design elements we liked or didn't like so much. If you're looking for a video game design focused podcast, we might have just the one for you! And of course, as always, we have the rapid fire round, where we generate 3 random words and come up with a game idea and design incorporating them! Needless to say, it's a riot!

Episode metadata supplied by the publisher feed · Published Apr 30, 2024

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Ep. 90 - Wacky Paths

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