EP14| 如何進入「心流」?讓人生變得幸福的遊戲工程 episode artwork

EPISODE · Aug 23, 2020 · 1H

EP14| 如何進入「心流」?讓人生變得幸福的遊戲工程

from GAME話不加醬 · host Runa, Jump, Jack

回應聽眾敲碗第一波:本集將由 Jump 擔任主講,為大家帶來心流的解說以及心流與電玩遊戲的關係。Jump 用盡心思準備了非常多要與聽眾分享的內容,絕對精彩,請千萬不要錯過了。 重點摘要: 開場閒聊:很玄的錄音事件 00:01:38 何謂心流(flow):流星與ㄧ千次正拳 00:04:41 聊聊在生活中有沒有類似的體驗? 00:07:20 進入心流狀態的條件與方式1:外在條件與掌控意識 00:16:03 進入心流狀態的條件與方式2:黃金難度曲線15.87% 00:20:23 以遊戲做舉例何謂15.87%:打磚塊、對馬戰鬼、魔獸世界 00:24:36 如何將難度控制在黃金曲線?《最後生還者2》為何不受喜愛? 00:28:02 「好作品」與「讓你進入心流的作品」是兩回事 00:33:35 為什麼小時候喜歡的動畫,長大後就覺得不好看了? 00:38:06 由心流而誕生的作品《俄羅斯方塊效應》 00:40:39 身為遊戲設計師,對心流與遊戲設計之體悟:生產幸福的職業 00:46:17 人喜歡玩遊戲的原因;長時間缺乏心流狀態的後果 00:51:47 心流帶給每一個人幸福 00:53:52 本集節目統整小結論與次回提要 00:59:02 尾聲閒聊 Powered by Firstory Hosting Powered by Firstory Hosting

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EP14| 如何進入「心流」?讓人生變得幸福的遊戲工程

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