[Ep162] Pants Valet episode artwork

EPISODE · Aug 1, 2018 · 1H 6M

[Ep162] Pants Valet

from Game Dev Podcast | Coffee with Butterscotch · host Butterscotch Shenanigans

HEYO, Shenanites! This week we talk about doing backflips, the first rule of improv, and the mystical juicy juice of Woanope. And guess what! We figured out how to thumbroll! We also dive into how our childhoods spent around towering sociopaths shaped our sense of humor, and discuss the ever-burning question: why don’t lizards in Star Wars force pull things into their mouths? Questions answered (abbreviated): Anonymous: Sam! You're in Forbes 30 under 30. How's it feeeeelll? JohnPatChap: I'm really looking forward to Levelhead! How do you guys approach making the platforming feel satisfying using mobile’s touch-based interface. TorTales: Are you using any techniques or making a conscious effort to be funny on the podcast? And have you researched or practiced improv or comedy? Anonymous: What is your process behind determining if something should be handled by code or good ol' frame-by-frame animation? Your games look so damn good for being so few frames! zacyzacy: Do you guys use many shaders in your games? Magicalmerlin5: I have worked with GameMaker before and I found it really clunky. How did you geniuses take something lame like GameMaker and create something beautiful like Crashlands? MAP5597: What is the mystical substance known as juice? In space it's a blobby thing, and on Woanope's surface it's a crystal. Do the crystals serve as salt-licks for Wompits? What happens if the juice is ingested (is it known to the state of California to cause problems)? How is energy extracted from juice? To stay up to date with all of our buttery goodness subscribe to the podcast on Apple podcasts (apple.co/1LxNEnk). If you want to get more involved in the Butterscotch community, hop into our DISCORD server at discord.gg/bscotch and say hello! Submit questions at https://podcast.bscotch.net, disclose all of your secrets to [email protected], and send letters, gifts, and tasty treats to https://bit.ly/bscotchmailbox. Finally, if you’d like to support the show and buy some coffee FOR Butterscotch, head over to https://moneygrab.bscotch.net. ★ Support this podcast ★

HEYO, Shenanites! This week we talk about doing backflips, the first rule of improv, and the mystical juicy juice of Woanope. And guess what! We figured out how to thumbroll! We also dive into how our childhoods spent around towering sociopaths shaped our sense of humor, and discuss the ever-burning question: why don’t lizards in Star Wars force pull things into their mouths?

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[Ep162] Pants Valet

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How long is this episode of Game Dev Podcast | Coffee with Butterscotch?

This episode is 1 hour and 6 minutes long.

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This episode was published on August 1, 2018.

What is this episode about?

HEYO, Shenanites! This week we talk about doing backflips, the first rule of improv, and the mystical juicy juice of Woanope. And guess what! We figured out how to thumbroll! We also dive into how our childhoods spent around towering sociopaths...

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