EP17|領悟多線發展的繼承奧妙!與你一同重溫遊戲強作:《復活邪神 2》 episode artwork

EPISODE · Sep 13, 2020 · 51 MIN

EP17|領悟多線發展的繼承奧妙!與你一同重溫遊戲強作:《復活邪神 2》

from GAME話不加醬 · host Runa, Jump, Jack

眾多老玩家津津樂道的《復活邪神 2》究竟是款什麼樣的遊戲,值得讓 Jack 特地錄了一集內容來與大家分享? 從系統、美術到劇本,無論你是否享受過《復活邪神》,都歡迎一起來在此享受這款經典遊戲的美好。 重點摘要: 開場閒聊:有距離感的講話方式 00:02:00 27年前的大作:《復活邪神 2》與基本設定 00:06:30 點陣圖的困難之處 00:09:19 復活邪神的精髓「燈泡系統」:見切、啟發、傳承 00:13:58 非線性自由劇本:沒有套路的年代 00:20:02 劇本案例〈運河要塞〉|攻略本與閉門造車的年代|風險與套路 00:26:51 眾多夥伴的加入方式|「皇帝」的繼承|角色培植方式 00:33:33 《復活邪神》的續作? 00:36:38 疆域擴展與時間軸推進 00:41:02 受限於編輯器的開發與天馬行空的內容 00:47:31 前方暴雷注意:主線劇情簡述|結尾閒聊 Powered by Firstory Hosting Powered by Firstory Hosting

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EP17|領悟多線發展的繼承奧妙!與你一同重溫遊戲強作:《復活邪神 2》

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