[Ep219] Blight Scream episode artwork

EPISODE · Aug 21, 2019 · 1H 9M

[Ep219] Blight Scream

from Game Dev Podcast | Coffee with Butterscotch · host Butterscotch Shenanigans

Howdy, Shenanites! This week, we talk about tricky cycles, being a scientist, and SHARING. Is it caring? Or are shoulds the root of all inaccuracies? The lossy compression problem is more universal than we initially thought. Grab a mug, listen in, and find out how! Have you gotten your ticket to the SHENANICON? Visit St. Louis on September 28th, and come hang out! More information at https://meet.bscotch.net. Questions answered (abbreviated): Boopamail Howlyloud: What is your favorite board game? BscotchChristine: I heard that you guys keep M&M's in the office. What other goodies you guys keeping to yourselves in the office? And more importantly, where are my M&M's dangit?! Gua: Hey guys! I would love to know results of your itch.io Levelhead demo experiment. Did it increased you game sales? Do you plan to do this for your future games? To stay up to date with all of our buttery goodness subscribe to the podcast on Apple podcasts (apple.co/1LxNEnk) or wherever you get your audio goodness. If you want to get more involved in the Butterscotch community, hop into our DISCORD server at discord.gg/bscotch and say hello! Submit questions at https://www.bscotch.net/podcast, disclose all of your secrets to [email protected], and send letters, gifts, and tasty treats to https://bit.ly/bscotchmailbox. Finally, if you’d like to support the show and buy some coffee FOR Butterscotch, head over to https://moneygrab.bscotch.net. ★ Support this podcast ★

Episode metadata supplied by the publisher feed · Published Aug 21, 2019

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Howdy, Shenanites! This week, we talk about tricky cycles, being a scientist, and SHARING. Is it caring? Or are shoulds the root of all inaccuracies? The lossy compression problem is more universal than we initially thought. Grab a mug, listen in, and find out how!

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[Ep219] Blight Scream

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This episode was published on August 21, 2019.

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