EP24|《寶可夢》系列為何如此膾炙人口?|被背叛的憤怒老玩家(上) episode artwork

EPISODE · Oct 25, 2020 · 53 MIN

EP24|《寶可夢》系列為何如此膾炙人口?|被背叛的憤怒老玩家(上)

from GAME話不加醬 · host Runa, Jump, Jack

究竟《寶可夢》本傳遊戲是在玩些什麼,並在全世界創造出上百億商機?本集節目將帶從靈感契機到開發過程,聊聊寶可夢的誕生經歷與趣事。 又為什麼最新的《寶可夢:劍・盾》會讓支持20年以上的老玩家群起憤怒呢,請待下週分曉! 重點摘要: 開場閒聊:被背叛的老玩家,創作面臨的轉型危機 00:04:11 開啟本次主題契機:《寶可夢》的新 MV 00:07:07 《寶可夢》是怎麼誕生的|製作人田尻智的童年|開發六年的遊戲 00:12:38 一開賣就被唾棄的《寶可夢》|強行硬塞「夢幻」寶可夢|埋彩蛋的心態 00:18:28 百億商機開始的第三版本《寶可夢:青》 00:22:41 《寶可夢》是款什麼樣的遊戲|與卡通小智的關聯|遊戲設定框架設定 00:30:22 《寶可夢》遊戲主軸|寶可夢的世界吃飯都吃寶可夢、圖鑑記載著熱量!? 00:35:33 是科幻還是奇幻?《寶可夢》世界觀、遊戲流程|每隻寶可夢都是不同的個體 00:40:59 寶可夢延續後代的方式|不重視劇情的RPG? 00:45:24 次回主題預告|現在的《寶可夢》究竟值得推薦嗎? Powered by Firstory Hosting Powered by Firstory Hosting

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EP24|《寶可夢》系列為何如此膾炙人口?|被背叛的憤怒老玩家(上)

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