EPISODE · Mar 11, 2020 · 1H 14M
[Ep249] The Curse of Knowledge
from Game Dev Podcast | Coffee with Butterscotch · host Butterscotch Shenanigans
Greetings, Shenanites! In this episode, we talk about blame nets, the strongest cereal, and Norman doors. Once you have your ducks in a column and your crabs in a row, you can turtle up and just start poking people. At base, learning, teaching, and, really, all forms of communication are about figuring out assumptions. Once you do that, the world is your truffle! Questions answered (abbreviated): GamemakerOG: What was your guys' introduction to Gamemaker? What is one of your fondest early Gamemaker memories? challosis: Do y'all educate yourselves on game design outside of building games? Beekie Boppaboop: When playing video games for fun, do you often accidentally start to look at the gameplay from a designer's perspective? Does this take away from or add to your experience? To stay up to date with all of our buttery goodness subscribe to the podcast on Apple podcasts (apple.co/1LxNEnk) or wherever you get your audio goodness. If you want to get more involved in the Butterscotch community, hop into our DISCORD server at discord.gg/bscotch and say hello! Submit questions at https://www.bscotch.net/podcast, disclose all of your secrets to [email protected], and send letters, gifts, and tasty treats to https://bit.ly/bscotchmailbox. Finally, if you’d like to support the show and buy some coffee FOR Butterscotch, head over to https://moneygrab.bscotch.net. ★ Support this podcast ★
What this episode covers
Greetings, Shenanites! In this episode, we talk about blame nets, the strongest cereal, and Norman doors. Once you have your ducks in a column and your crabs in a row, you can turtle up and just start poking people. At base, learning, teaching, and, really, all forms of communication are about figuring out assumptions. Once you do that, the world is your truffle!
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[Ep249] The Curse of Knowledge
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