EP26 | Yu-Kai Chou - Gamification: 4 phases of a “Player’s Journey” and how it can help you improve retention episode artwork

EPISODE · Sep 11, 2019 · 46 MIN

EP26 | Yu-Kai Chou - Gamification: 4 phases of a “Player’s Journey” and how it can help you improve retention

from CHURN FM · host Andrew Michael

Today on Churn.FM we have Yu-Kai Chou, the author of Actionable Gamification and creator of the Octalysis framework.We talked about the 4 phases of a player’s journey in the gamification framework, and how it can help make your product stickier, and prevent churn.We also discussed examples of good gamification in SaaS, how much is too much, and how user onboarding can play a vital role in gamifying your retention.Yu-Kai also talked about the importance of community in user retention, the role of personalization in gamification, and common mistakes companies make in implementing gamification principles.As usual, I’m excited to hear what you think of this episode, and if you have any feedback, I would love to hear from you. You can email me directly on [email protected]. Don’t forget to follow us on Twitter.Enjoy the episode!

Today on Churn.FM we have Yu-Kai Chou, the author of Actionable Gamification and creator of the Octalysis framework. We talked about the 4 phases of a player’s journey in the gamification framework, and how it can help make your product stickier, and prevent churn. We also discussed examples of good gamification in SaaS, how much is too much, and how user onboarding can play a vital role in gamifying your retention. Yu-Kai also talked about the importance of community in user retention, the r...

NOW PLAYING

EP26 | Yu-Kai Chou - Gamification: 4 phases of a “Player’s Journey” and how it can help you improve retention

0:00 46:29

No transcript for this episode yet

We transcribe on demand. Request one and we'll notify you when it's ready — usually under 10 minutes.

Frequently Asked Questions

How long is this episode of CHURN FM?

This episode is 46 minutes long.

When was this CHURN FM episode published?

This episode was published on September 11, 2019.

What is this episode about?

Today on Churn.FM we have Yu-Kai Chou, the author of Actionable Gamification and creator of the Octalysis framework.We talked about the 4 phases of a player’s journey in the gamification framework, and how it can help make your product stickier, and...

Can I download this CHURN FM episode?

Yes, you can download this episode by clicking the download button on the episode player, or subscribe to the podcast in your preferred podcast app for automatic downloads.
URL copied to clipboard!