[Ep268] Sconegate episode artwork

EPISODE · Jul 22, 2020 · 1H

[Ep268] Sconegate

from Game Dev Podcast | Coffee with Butterscotch · host Butterscotch Shenanigans

Hello, Shenanites! This week, we talk about muscley butterflies, small batch cat introductions, and a fractal universe. The most important part of a biased random walk is the bias. As long as you know vaguely where you’re going, a wildly circuitous route can still get you there. Just don’t look too deep -- those triangle muffins will look right back. Questions answered (abbreviated): tofos: How is LevelHead doing compared to Crashlands? Captain Wiggly: What strategies have you found to be the least effective for promoting your games? Bukkarow Vimtangle: Can you talk more about the head-space for taking game development seriously? I'm having trouble seeing the path from "Make Games" to ? To stay up to date with all of our buttery goodness subscribe to the podcast on Apple podcasts (apple.co/1LxNEnk) or wherever you get your audio goodness. If you want to get more involved in the Butterscotch community, hop into our DISCORD server at discord.gg/bscotch and say hello! Submit questions at https://www.bscotch.net/podcast, disclose all of your secrets to [email protected], and send letters, gifts, and tasty treats to https://bit.ly/bscotchmailbox. Finally, if you’d like to support the show and buy some coffee FOR Butterscotch, head over to https://moneygrab.bscotch.net. ★ Support this podcast ★

Episode metadata supplied by the publisher feed · Published Jul 22, 2020

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Hello, Shenanites! This week, we talk about muscley butterflies, small batch cat introductions, and a fractal universe. The most important part of a biased random walk is the bias. As long as you know vaguely where you’re going, a wildly circuitous route can still get you there. Just don’t look too deep -- those triangle muffins will look right back.

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[Ep268] Sconegate

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