[Ep291] Finite Checkpoints episode artwork

EPISODE · Dec 30, 2020 · 1H 2M

[Ep291] Finite Checkpoints

from Game Dev Podcast | Coffee with Butterscotch · host Butterscotch Shenanigans

Season’s greetings, Shenanites! This week, we talk about chapter ends, an elaborate system of mirrors, and total death traps. It’s the last episode of 2020, so we break down our year in review. What was the timeline? What was our experience? Did we learn any lessons? And as for the future? It’s time for getting stuff done with bombastic butterfly dunks. Questions answered (abbreviated): challosis: What is a design choice one of you pushed hard for that ended up being totally wrong once it was implemented? To stay up to date with all of our buttery goodness subscribe to the podcast on Apple podcasts (apple.co/1LxNEnk) or wherever you get your audio goodness. If you want to get more involved in the Butterscotch community, hop into our DISCORD server at discord.gg/bscotch and say hello! Submit questions at https://www.bscotch.net/podcast, disclose all of your secrets to [email protected], and send letters, gifts, and tasty treats to https://bit.ly/bscotchmailbox. Finally, if you’d like to support the show and buy some coffee FOR Butterscotch, head over to https://moneygrab.bscotch.net. ★ Support this podcast ★

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Season’s greetings, Shenanites! This week, we talk about chapter ends, an elaborate system of mirrors, and total death traps. It’s the last episode of 2020, so we break down our year in review. What was the timeline? What was our experience? Did we learn any lessons? And as for the future? It’s time for getting stuff done with bombastic butterfly dunks.

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[Ep291] Finite Checkpoints

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This episode was published on December 30, 2020.

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