[Ep312] The Feature Jank Tradeoff episode artwork

EPISODE · May 26, 2021 · 52 MIN

[Ep312] The Feature Jank Tradeoff

from Game Dev Podcast | Coffee with Butterscotch · host Butterscotch Shenanigans

Ahoy, Shenanites! In this episode, we discuss dinosaur clipping, the purpose of ghosts, and perpetual impostor syndrome. Starting a creative project is like crossing a rickety rope bridge over a deep canyon -- if you think too much about the distance to the ground, you’ll never take the first step. And sometimes you need to prioritize the experience over technical perfection. After all, people will put up with a lot if they get to ride a triceratops. Questions answered (abbreviated): Mowrompa Kimmaquompa: When you first started making games, did you have this kind of performative impostor syndrome? If so, how did you overcome it? To stay up to date with all of our buttery goodness subscribe to the podcast on Apple podcasts (apple.co/1LxNEnk) or wherever you get your audio goodness. If you want to get more involved in the Butterscotch community, hop into our DISCORD server at discord.gg/bscotch and say hello! Submit questions at https://www.bscotch.net/podcast, disclose all of your secrets to [email protected], and send letters, gifts, and tasty treats to https://bit.ly/bscotchmailbox. Finally, if you’d like to support the show and buy some coffee FOR Butterscotch, head over to https://moneygrab.bscotch.net. ★ Support this podcast ★

Episode metadata supplied by the publisher feed · Published May 26, 2021

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Ahoy, Shenanites! In this episode, we discuss dinosaur clipping, the purpose of ghosts, and perpetual impostor syndrome. Starting a creative project is like crossing a rickety rope bridge over a deep canyon -- if you think too much about the distance to the ground, you’ll never take the first step. And sometimes you need to prioritize the experience over technical perfection. After all, people will put up with a lot if they get to ride a triceratops.

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[Ep312] The Feature Jank Tradeoff

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