[Ep354] Normal Terrain episode artwork

EPISODE · Mar 16, 2022 · 54 MIN

[Ep354] Normal Terrain

from Game Dev Podcast | Coffee with Butterscotch · host Butterscotch Shenanigans

In this episode, we discuss That One Game, invisible walls, and 30-dimensional space. When you’re trying to navigate unfamiliar territory, it’s useful to have a map. But you have to remember that the map is not the world; it’s a representation of multiple dimensions collapsed down to only two. Not only should you try to understand the thing you’re looking at, but you also need to understand HOW you’re looking at the thing. Questions answered (abbreviated): QuantumAnomaly: Do you believe you still follow your core values, are they brought up often, or have any of them changed recently? Things mentioned: Team Topologies by Matthew Skelton and Manuel Pais To stay up to date with all of our buttery goodness subscribe to the podcast on Apple podcasts (apple.co/1LxNEnk) or wherever you get your audio goodness. If you want to get more involved in the Butterscotch community, hop into our DISCORD server at discord.gg/bscotch and say hello! Submit questions at https://www.bscotch.net/podcast, disclose all of your secrets to [email protected], and send letters, gifts, and tasty treats to https://bit.ly/bscotchmailbox. Finally, if you’d like to support the show and buy some coffee FOR Butterscotch, head over to https://moneygrab.bscotch.net. ★ Support this podcast ★

Episode metadata supplied by the publisher feed · Published Mar 16, 2022

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In this episode, we discuss That One Game, invisible walls, and 30-dimensional space. When you’re trying to navigate unfamiliar territory, it’s useful to have a map. But you have to remember that the map is not the world; it’s a representation of multiple dimensions collapsed down to only two. Not only should you try to understand the thing you’re looking at, but you also need to understand HOW you’re looking at the thing.

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[Ep354] Normal Terrain

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