[Ep391] Abandon Ship episode artwork

EPISODE · Nov 30, 2022 · 59 MIN

[Ep391] Abandon Ship

from Game Dev Podcast | Coffee with Butterscotch · host Butterscotch Shenanigans

In this episode, we discuss technical gains, inventory management, and game loops. No game is perfect. You need to identify the things that players can’t forgive versus the things they can forget. With thousands of other choices out there, keeping players hooked into your game requires a good loop.00:20 Intro01:04 Thanks to our supporters! (https://moneygrab.bscotch.net)04:24 CL2 Technical GainsQuestions answered (abbreviated):24:04 JohnFlavin: What's the worst video game experience you've had with a game you finished?To stay up to date with all of our buttery goodness subscribe to the podcast on Apple podcasts (apple.co/1LxNEnk) or wherever you get your audio goodness. If you want to get more involved in the Butterscotch community, hop into our DISCORD server at discord.gg/bscotch and say hello! Submit questions at https://www.bscotch.net/podcast, disclose all of your secrets to [email protected], and send letters, gifts, and tasty treats to https://bit.ly/bscotchmailbox. Finally, if you’d like to support the show and buy some coffee FOR Butterscotch, head over to https://moneygrab.bscotch.net. ★ Support this podcast ★

Episode metadata supplied by the publisher feed · Published Nov 30, 2022

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In this episode, we discuss technical gains, inventory management, and game loops. No game is perfect. You need to identify the things that players can’t forgive versus the things they can forget. With thousands of other choices out there, keeping players hooked into your game requires a good loop.

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[Ep391] Abandon Ship

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