[Ep474] Broken Windows episode artwork

EPISODE · Jul 3, 2024 · 58 MIN

[Ep474] Broken Windows

from Game Dev Podcast | Coffee with Butterscotch · host Butterscotch Shenanigans

In this episode, we discuss sneak attack, strategic miscalculation, and the integration problem. Making a tree sprite is easy, but making it meaningful in the game is tough. Does it drop resources? How do players interact with it? You can plan all you want, but you’ll only know if it works by playing the game. Ideas are just ideas until they’re fully integrated. Support Crashlands 2!Official Website: https://www.bscotch.net/games/crashlands-2/Trailer: https://youtu.be/yR_Opccn1n4Steam Wishlist: https://store.steampowered.com/app/1401730/Crashlands2/00:26 Intro00:57 Thanks to our supporters! (https://moneygrab.bscotch.net)01:55 Lightning Strike09:32 Crashlands 2 UpdateTo stay up to date with all of our buttery goodness subscribe to the podcast on Apple podcasts (apple.co/1LxNEnk) or wherever you get your audio goodness. If you want to get more involved in the Butterscotch community, hop into our DISCORD server at discord.gg/bscotch and say hello! Submit questions at https://www.bscotch.net/podcast, disclose all of your secrets to [email protected], and send letters, gifts, and tasty treats to https://bit.ly/bscotchmailbox. Finally, if you’d like to support the show and buy some coffee FOR Butterscotch, head over to https://moneygrab.bscotch.net. ★ Support this podcast ★

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[Ep474] Broken Windows

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