Episode #106:  "The Well-Read Game:  On Playing Thoughtfully" w/ Authors Matthew Farber and Tracy Fullerton! episode artwork

EPISODE · Aug 1, 2025 · 1H 11M

Episode #106: "The Well-Read Game: On Playing Thoughtfully" w/ Authors Matthew Farber and Tracy Fullerton!

from 20 Sided Gamified Podcast

Hey Folks! Recently, I sat down with Matthew Farber and Tracy Fullerton to discuss their recent book, "The Well-Read Game: On Playing Thoughtfully". I've included a description of the book below. Critics have been raving about it, and it such an honor to discuss the purpose of their book, and connection to education. PS- you may notice that this episode still has the old intro/outro- apologies for that!https://www.thewellreadgame.com/In The Well-Read Game, Tracy Fullerton and Matthew Farber explore the experiences we have when we play games: not the outcomes of play or the aesthetics of formal game structures but the ephemeral and emotional experiences of being in play. These are the private stories we tell ourselves as we play, the questions we ask, and our reactions to the game’s intent. These experiences are called “readings” because they involve so many of the aspects of engaging with literary, cinematic, and other expressive texts. A game that is experienced in such a way can be called “well-read,” rather than, or as well as, “well-played,” because of the personal, interpretive nature of that experience and the way in which it relates to our reading of texts of all kinds. The concept of the “well-read game” exists at the convergence of literary, media, and play theories—specifically, the works of Louise Rosenblatt’s reader-response theory, Brian Upton’s situational game theory, Tracy Fullerton’s playcentric design theory, and Bernie DeKoven’s well-played game philosophy. Each of these theories, from their own perspective, challenges notions of a separate, objective, or authorial meaning in a text and underscores the richness that arises from the varied responses of readers, who coauthor the meaning of each text through their active engagement with it. When taken together, these theories point to a richer understanding of what a game is and how we might better value our experiences with games to become more thoughtful readers of their essential meanings.20 Sided Gamified Listeners- if you’re a fan of this show and want access to 12 exclusive episodes that drop on the 30th of each month- shows that are orchestrated and designed by you, join the game at patreon.com/20SidedGamifiedPodcastLLC  See you there, and don’t forget your dice!https://patreon.com/20SidedGamifiedPodcastLLCAnd, don't forget about our sponsor, BetterHelp! If you're interested in inquiring about what BetterHelp can offer you, please use the link below and get 10% off your first month!https://betterhelp.com/20sidedgamified Hosted on Acast. See acast.com/privacy for more information.

Hey Folks! Recently, I sat down with Matthew Farber and Tracy Fullerton to discuss their recent book, "The Well-Read Game: On Playing Thoughtfully". I've included a description of the book below. Critics have been raving about it, and it such an honor to discuss the purpose of their book, and connection to education. PS- you may notice that this episode still has the old intro/outro- apologies for that!https://www.thewellreadgame.com/In The Well-Read Game, Tracy Fullerton and Matthew Farber explore the experiences we have when we play games: not the outcomes of play or the aesthetics of formal game structures but the ephemeral and emotional experiences of being in play. These are the private stories we tell ourselves as we play, the questions we ask, and our reactions to the game’s intent. These experiences are called “readings” because they involve so many of the aspects of engaging with literary, cinematic, and other expressive texts. A game that is experienced in such a way can be called “well-read,” rather than, or as well as, “well-played,” because of the personal, interpretive nature of that experience and the way in which it relates to our reading of texts of all kinds. The concept of the “well-read game” exists at the convergence of literary, media, and play theories—specifically, the works of Louise Rosenblatt’s reader-response theory, Brian Upton’s situational game theory, Tracy Fullerton’s playcentric design theory, and Bernie DeKoven’s well-played game philosophy. Each of these theories, from their own perspective, challenges notions of a separate, objective, or authorial meaning in a text and underscores the richness that arises from the varied responses of readers, who coauthor the meaning of each text through their active engagement with it. When taken together, these theories point to a richer understanding of what a game is and how we might better value our experiences with games to become more thoughtful readers of their essential meanings.20 Sided Gamified Listeners- if you’re a fan of this show and want access to 12 exclusive episodes that drop on the 30th of each month- shows that are orchestrated and designed by you, join the game at patreon.com/20SidedGamifiedPodcastLLC  See you there, and don’t forget your dice!https://patreon.com/20SidedGamifiedPodcastLLCAnd, don't forget about our sponsor, BetterHelp! If you're interested in inquiring about what BetterHelp can offer you, please use the link below and get 10% off your first month!https://betterhelp.com/20sidedgamified Hosted on Acast. See acast.com/privacy for more information.

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Episode #106: "The Well-Read Game: On Playing Thoughtfully" w/ Authors Matthew Farber and Tracy Fullerton!

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This episode is 1 hour and 11 minutes long.

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This episode was published on August 1, 2025.

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Hey Folks! Recently, I sat down with Matthew Farber and Tracy Fullerton to discuss their recent book, "The Well-Read Game: On Playing Thoughtfully". I've included a description of the book below. Critics have been raving about it, and it such an...

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