Episode 119 - It looks like real cheese! episode artwork

EPISODE · Jan 28, 2022 · 1H 26M

Episode 119 - It looks like real cheese!

from Loose Screws - The Dangerousest · host Loose Screws

http://loosescrewsed.com Join us on discord! And check out the merch store! https://discord.io/LooseScrews Squad Update: The worm continues to turn in Balmus…consolidation Election for control in Snoqui Xian (then consolidation) Back in expansion…from 6 Andromedae Lambda Andromedae…Workers needs to win that election ASAP so we can finish prepping for expansion into the system…we have a short window. Blame The Bard (Galnet Commentary) https://community.elitedangerous.com/ CG is about… Combat!  Sirius corp. Vs. the underdog. Dev news: No streams this week Update 10 Launched https://forums.frontier.co.uk/threads/update-10-odyssey-and-horizons.597956/#post-9713547 Optimizations Hostile ships, now actually show as hostile Thermal Conduit fix (hopefully) - 4th time’s the charm Limpets didn’t work but were fixed quick, server-side. SRVs can’t scoop more than once (EDO) Big Stuff: BGS changes The Pirate Attack faction state will now: Cause factions to lose influence to criminal factions present in that starsystem (approximate 1 percent per tick transferred from PA faction to local anarchy - unknown what happens with more than one local anarchy) Criminal factions will no longer experience active security states and their Security Points will lock at 0 (Boon for anarchies) The Black Market station service will now activate when the controlling faction has an active Civil Unrest state (interesting…) Faction consequences from selling commodities are now based on satisfying available demand at the Commodity Market (unknown how this changes prior market based BGS impacts) You can now support a faction by buying commodities from it, based upon satisfying available supply at its Commodity Market (unknown impact) Questions to be answered: Does profit have an effect still What is impact of supply/demand (outside of profit/cost) Does tonnage sold have an impact outside of demand relationship (it used to) What is effort required for maximum trade impact in uncontested system (previously around 40M net profit) Does negative still work when there is no demand Does negative still work when there is a demand Previous CG reward FSDs are here, but experimentals don’t work yet. Discussion: I’d love some community testing and feedback I’ve found that flying to settlements is the place where performance is the worst of anywhere in the game.  But if I murder all the NPCs and then take off performance is dramatically better. When I first booted up after the update I got the bug where all the NPC vendors were missing from a concourse; and performance was way better than normal. This follows with previous observations that NPC AI can stack up within an instance causing big performance hits on EDH/EDO in space and at settlements/concourses. In these cases I (and others) observe that the CPU/GPU is not even close to being fully utilized. My working theory is that the game engine is slowing down how quickly it sends frames to the processors to draw, not the processors hitting their power limit.  This might only be apparent on very fast hardware. Please capture screen shots of your performance meter before and after murdering everyone at a settlement and share them in our hardware channel!

http://loosescrewsed.com Join us on discord! And check out the merch store! https://discord.io/LooseScrews Squad Update: The worm continues to turn in Balmus…consolidation Election for control in Snoqui Xian (then consolidation) Back in expansion…from 6 Andromedae Lambda Andromedae…Workers needs to win that election ASAP so we can finish prepping for expansion into the system…we have a short window. Blame The Bard (Galnet Commentary) https://community.elitedangerous.com/ CG is about… Combat!  Sirius corp. Vs. the underdog. Dev news: No streams this week Update 10 Launched https://forums.frontier.co.uk/threads/update-10-odyssey-and-horizons.597956/#post-9713547 Optimizations Hostile ships, now actually show as hostile Thermal Conduit fix (hopefully) - 4th time’s the charm Limpets didn’t work but were fixed quick, server-side. SRVs can’t scoop more than once (EDO) Big Stuff: BGS changes The Pirate Attack faction state will now: Cause factions to lose influence to criminal factions present in that starsystem (approximate 1 percent per tick transferred from PA faction to local anarchy - unknown what happens with more than one local anarchy) Criminal factions will no longer experience active security states and their Security Points will lock at 0 (Boon for anarchies) The Black Market station service will now activate when the controlling faction has an active Civil Unrest state (interesting…) Faction consequences from selling commodities are now based on satisfying available demand at the Commodity Market (unknown how this changes prior market based BGS impacts) You can now support a faction by buying commodities from it, based upon satisfying available supply at its Commodity Market (unknown impact) Questions to be answered: Does profit have an effect still What is impact of supply/demand (outside of profit/cost) Does tonnage sold have an impact outside of demand relationship (it used to) What is effort required for maximum trade impact in uncontested system (previously around 40M net profit) Does negative still work when there is no demand Does negative still work when there is a demand Previous CG reward FSDs are here, but experimentals don’t work yet. Discussion: I’d love some community testing and feedback I’ve found that flying to settlements is the place where performance is the worst of anywhere in the game.  But if I murder all the NPCs and then take off performance is dramatically better. When I first booted up after the update I got the bug where all the NPC vendors were missing from a concourse; and performance was way better than normal. This follows with previous observations that NPC AI can stack up within an instance causing big performance hits on EDH/EDO in space and at settlements/concourses. In these cases I (and others) observe that the CPU/GPU is not even close to being fully utilized. My working theory is that the game engine is slowing down how quickly it sends frames to the processors to draw, not the processors hitting their power limit.  This might only be apparent on very fast hardware. Please capture screen shots of your performance meter before and after murdering everyone at a settlement and share them in our hardware channel!

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Episode 119 - It looks like real cheese!

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Big Old Life: Heather Blackbird interviews people on planet earth. Heather Blackbird loves asking questions. This podcast is a learning experience. Join me, Heather Blackbird, as I talk to people about their lives. Frequency of new episodes is a little all over the place and I'm learning as I go. Big Old Life is a small way of talking about the vastness of life, one person at a time. If you are reading this or found this podcast it's probably because someone you know gave you a link to it. :) Explicit Tales Of A Superstar DJ The Insomniac Spun seemingly out of nowhere from her complacent life in the corporate world, turned seemingly overnight from 16-Hour shift work and into the life of a literally starving artist and working musician, The Protagonist navigates her supposed rise to fame and superstardom on a journey through spiritual awakening, coming-of-age, and intimate self-realization--guided by an omnipresent force and equipped with the power of love, magic, and music. {Enter The Multiverse.} [The Festival Project] The Festival Project, Inc.™ is a multidimensional multimedia platform which encompasses exploratory and artistic social personifications and expressions on cosmic theory, spirituality, growth, health & wellness, philosophy and theoretic dynamics in entertainment such as music, design, film, television, radio, dance and festival culture, art, fashion, literature, and science. The Festival Project™ and its subsidiary Non-Profit, The Collective Complex © aims to challenge modern artistic and philosop Explicit Bitcoin Is Dead Trey Carson Welcome to Bitcoin is Dead, the ultimate Bitcoin variety show where host Trey takes you on a journey through the ever-evolving world of Bitcoin. Each episode brings new personalities, fascinating locations, and insightful conversations with politicians, educators, and innovators shaping the future of Bitcoin. Whether you're a seasoned Bitcoiner or just starting your journey, tune in for thought-provoking discussions, unique perspectives, and a deep dive into the ideas and people driving the Bitcoin revolution. Explicit The Sacred +Profane Podcast nephtaragrace The Sacred + Profane Podcast is a provocative conversation dedicated to cementing a better future for all. We specialize in unpacking the nuances of what is considered sacred and profane, particularly focusing on sex, death, and all that pertains to the circle of life. Our aim in focusing on such ”taboo” subject matter is to demystify what is unconscious, bring to light what has been known for centuries as ”the occult,” and empower the rapid transformation that is occurring on the Planet. Explicit

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This episode was published on January 28, 2022.

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http://loosescrewsed.com Join us on discord! And check out the merch store! https://discord.io/LooseScrews Squad Update: The worm continues to turn in Balmus…consolidation Election for control in Snoqui Xian (then consolidation) Back in...

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