EPISODE · Sep 3, 2017 · 56 MIN
Episode 120 – Game Master Mechanics
from RPG Design Panelcast · host Jason Pitre
Game Master Mechanics Recorded at Metatopia 2016 Presented by Vincent Baker and and Jason Pitre. Role playing games have a long history of providing detailed rules on how players may act in the fiction. Very few games provide explicit direction and purposefully designed tools to constrain GMs. Let’s talk about the various approaches, from Fronts, to Countdown Clocks, Doom Pools, and more. Where can GM mechanics change design? You can subscribe to us here! RSS Feed iTunes Episode 120: GM Mechanics Play Now | Play in Popup | Download (943)
What this episode covers
Game Master Mechanics Recorded at Metatopia 2016 Presented by Vincent Baker and and Jason Pitre. Role playing games have a long history of providing detailed rules on how players may act in the fiction. Very few games provide explicit direction and purposefully designed tools to constrain GMs. Let’s talk about the various approaches, from Fronts, to Countdown Clocks, Doom Pools, and more. Where can GM mechanics change design? You can subscribe to us here! RSS Feed iTunes Episode 120: GM Mechanics Play Now | Play in Popup | Download (943)
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Episode 120 – Game Master Mechanics
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