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Episode 124 - All in the BETA episode artwork

Sep 8, 2026 1 hr 23 min

Episode 124 - All in the BETA

from Slightly Above Average Gaming Hosted by SuboneKD J007tv

The conversation covers the hosts' experience with the beta weekend, including technical issues and rekindling passion for COD. It delves into the graphics and visuals of the game, the server balance and skill level, and the extensive game settings and configuration process. The conversation covers topics related to weapon blur and shake, weapon progression, map design, and game modes. The discussion delves into the impact of weapon blur and shake on gameplay, the innovative weapon progression system, and the design of maps and game modes, with a specific focus on the Kill Block mode. The conversation delves into detailed gameplay feedback and adjustments, favorite game modes, the high-value target mode, data analysis and player behavior, multiplayer experience and matchmaking, player behavior and game modes, matchmaking and player experience, anticipation for Season Zero and Warzone maps, open beta and casual player experience, and perks and field upgrades. Takeaways Beta Weekend Experience Graphics and Visuals Server Balance and Skill Level Game Settings and Configuration Weapon blur and shake Weapon progression Map design and game modes Gameplay Feedback Game Modes and Variations Chapters 00:00 Game Settings and Configuration 24:49 Weapon Blur and Shake 32:10 Weapon Progression and Map Design 48:46 Game Modes and Kill Block 51:29 Gameplay Feedback and Adjustments 55:15 Favorite Game Modes 57:00 High-Value Target Mode 57:59 Data Analysis and Player Behavior 01:02:10 Multiplayer Experience and Matchmaking 01:06:11 Player Behavior and Game Modes 01:11:15 Matchmaking and Player Experience 01:15:31 Anticipation for Season Zero and Warzone Maps 01:19:28 Open Beta and Casual Player Experience 01:21:04 Perks and Field Upgrades

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Episode 124 - All in the BETA

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PlayStation Nation Podcast PS Nation Glenn and Guest(s) discuss anything and everything PlayStation, with other gaming, TV, and movie conversations as well. Explicit Miscast Entertainment Miscast Entertainment This is Miscast Entertainment, with your hosts, William Davis Moore, Greg, and JJ! Together, this menagerie of miscast miscreants have a combined 30+ years of experience as film critics, movie app creators, book publishers, and cinematographers. Every week, these misfits will make it their mission (should they choose to accept it) to bring you irreverent entertainment reviews, entertainment news, gaming videos, film inspired food and drinks, fun facts, and more! Now get your ass over to YouTube so you can absorb this shite into your brain meat through your eyeballs! Then head on over to Miscast Entertainment.com so you can bathe yourself in our merch while you read our amazeballs entertainment articles! We are Miscast Entertainment and we are here to amuse you! Explicit Anarch Gaming Sean Ever wonder about the first games played? What about how we got games like Dungeons and Dragons or Call of Duty? Join your host Sean as we explore these questions and more about games, gaming history, and gaming culture. This weekly podcast will look at the history of games, from the very first, to the most contemporary. We'll talk about how games formed, were changed with the times, and how they've affected us as a culture. From Mehen to Mario, we've got you covered. Explicit RPPR Actual Play Ross Payton Role Playing Public Radio presents a weekly Actual Play podcast of tabletop role playing game sessions. We play a wide variety of RPGs, from popular classics like Dungeons and Dragons and Call of Cthulhu to indie hits like Red Markets and Fate. Some of our episodes are stand-alone scenarios and we also feature ongoing campaigns in games like Delta Green, Eclipse Phase, and Base Raiders. Give us a listen if you want to hear a great gaming crew fight evil, try outrageous plans to save the day and joke about it. Explicit

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This episode is 1 hour and 23 minutes long.

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This episode was published on September 8, 2026.

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