EPISODE · Nov 8, 2017 · 54 MIN
Episode 126 - Ground Truth
from RPG Design Panelcast · host Jason Pitre
Recorded at Metatopia 2016 Presented by Jason Morningstar, Jay Sylvano, Benjamin Morrow. Games can obviously be political and create empathy, but can they be journalism? Can they create change, spur activism, prompt meaningful dialog? What does it take to make a game with a contemporary theme or focused on an important issue - and what can go wrong?
What this episode covers
Recorded at Metatopia 2016 Presented by Jason Morningstar, Jay Sylvano, Benjamin Morrow. Games can obviously be political and create empathy, but can they be journalism? Can they create change, spur activism, prompt meaningful dialog? What does it take to make a game with a contemporary theme or focused on an important issue - and what can go wrong?
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Episode 126 - Ground Truth
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