Episode 135: We Haven't Covered 'Kingdom Come: Deliverance.' Let's Talk About Why episode artwork

EPISODE · Feb 16, 2018 · 58 MIN

Episode 135: We Haven't Covered 'Kingdom Come: Deliverance.' Let's Talk About Why

from Waypoint Radio

Kingdom Come: Deliverance, an open world medieval RPG set during the Holy Roman Empire, launched earlier this week, and it's already an enormous hit. Waypoint hasn't covered the game yet, partially because we've struggled over how to over a game whose creative director has both publicly and forcefully supported GamerGate and made highly questionable statements about the game's "historical" accuracy regarding representing people of color. Maybe we shouldn't cover it all? On the podcast, Austin, Patrick, and Danielle decided it was time to have a public conversation about all this. Hosted on Acast. See acast.com/privacy for more information.

Kingdom Come: Deliverance, an open world medieval RPG set during the Holy Roman Empire, launched earlier this week, and it's already an enormous hit. Waypoint hasn't covered the game yet, partially because we've struggled over how to over a game whose creative director has both publicly and forcefully supported GamerGate and made highly questionable statements about the game's "historical" accuracy regarding representing people of color. Maybe we shouldn't cover it all? On the podcast, Austin, Patrick, and Danielle decided it was time to have a public conversation about all this. Hosted on Acast. See acast.com/privacy for more information.

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Episode 135: We Haven't Covered 'Kingdom Come: Deliverance.' Let's Talk About Why

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Kingdom Come: Deliverance, an open world medieval RPG set during the Holy Roman Empire, launched earlier this week, and it's already an enormous hit. Waypoint hasn't covered the game yet, partially because we've struggled over how to over a game...

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