Episode 151 - Joe Dewhurst on Developing Heavy Games episode artwork

EPISODE · Apr 15, 2024 · 58 MIN

Episode 151 - Joe Dewhurst on Developing Heavy Games

from Beyond Solitaire · host Liz Davidson

This week on the pod, Joe Dewhurst (@joe-dewhurst), a freelance developer who works primarily for GMT, gives his insights into game development and his work on COIN solo bots. Hydrologic Cycle from CMU is on Kickstarter now! https://www.kickstarter.com/projects/cmu/hydrologic-cycle?ref=discoveryBeyond Solitaire is proudly sponsored by Central Michigan University's Center for Learning Through Games and Simulations, where learning can be both playful and compelling. Check them out here: https://www.cmich.edu/academics/colleges/liberal-arts-social-sciences/centers-institutes/center-for-learning-through-games-and-simulationsCheck out CMU's game offerings here: https://cmichpress.com/shop/Sign up for an online game design class here: https://www.cmich.edu/academics/colleges/liberal-arts-social-sciences/centers-institutes/center-for-learning-through-games-and-simulations/certificate-in-applied-game-designAll episodes of my podcast are available here: https://beyondsolitaire.buzzsprout.com/Enjoy my work? Consider supporting me on Patreon at https://www.patreon.com/beyondsolitaire or getting me a "coffee" on Ko-fi! https://ko-fi.com/beyondsolitaireContact Me: Email: beyondsolitaire at gmail.comTwitter: @beyondsolitaireInstagram: @beyondsolitaireFacebook: www.facebook.com/beyondsolitaireWebsite: www.beyondsolitaire.net

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This week on the pod, Joe Dewhurst (@joe-dewhurst), a freelance developer who works primarily for GMT, gives his insights into game development and his work on COIN solo bots. Hydrologic Cycle from CMU is on Kickstarter now! https://www.kickstarter.com/projects/cmu/hydrologic-cycle?ref=discovery Beyond Solitaire is proudly sponsored by Central Michigan University's Center for Learning Through Games and Simulations, where learning can be both playful and compelling. Check them out here...

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Episode 151 - Joe Dewhurst on Developing Heavy Games

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