Skip to content
Episode 16: Dropchord episode artwork

EPISODE · Aug 8, 2013 · 1H 4M

Episode 16: Dropchord

from Gamers on the Go

This episode, we dig into the rave-tastic, electronic feast for the eyes and the ears, Double Fine’s newest game: Dropchord. And who better to discuss the game with than its Project Lead, Patrick Hackett! Hear about the inspiration behind Dropchord, the changing landscape of the Double Fine offices, and whether Double Fine is secretly working on Psychonauts 2 (spoiler: they’re not, but our fingers are still forever crossed). Apologies for the minor audio issues near the end of the episode. You can snag a copy of Dropchord on Leap’s Airspace store, the iOS App Store, and on Google Play. Hosted on Acast. See acast.com/privacy for more information.

Episode metadata supplied by the publisher feed · Published Aug 8, 2013

Embed this episode

Ready to play

Episode 16: Dropchord

0:00 1:04:47

No transcript for this episode yet

We transcribe on demand. Request one and we'll notify you when it's ready — usually under 10 minutes.

No similar episodes found.

No similar podcasts found.

Frequently Asked Questions

How long is this episode of Gamers on the Go?

This episode is 1 hour and 4 minutes long.

When was this Gamers on the Go episode published?

This episode was published on August 8, 2013.

Can I download this Gamers on the Go episode?

Yes. Use the download control on the episode player to save the publisher-provided media file.
URL copied to clipboard!