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Episode 16 - Policenauts episode artwork

Aug 12, 2019 1 hr 27 min

Episode 16 - Policenauts

from Retro Spectives Hosted by Patrick Arthur

Before Metal Gear Solid, there was Policenauts. A buddy-cop meets science-fiction adventure about drugs, women and the vastness of space. While it was released to critical acclaim, it only truly came to the west in 2009 when a fan translation patch was released for english speaking audiences. Even since then however, Policenauts has floundered in Metal Gear’s shadow; never truly breaking into mainstream appeal. Is this obscurity well deserved? Or has this gem been hidden for far too long? To answer this, we ask ourselves: Is a hard sci-fi setting the perfect complement to a buddy-cop drama? Or does it leave a bad taste in the players mouth? If Metal Gear Solid 4 was a movie, then what does that make this? Did legendary director Hideo Kojima’s penchant for insane details serve this game well, or does the story drown amongst the details? Find out the answers to these questions and many more on the 16th episode of the Retro Spectives Podcast! If you enjoyed the show and would like to continue the conversation, feel free to head on over to our Discord which you can find here or on our website. Thanks for listening!

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Episode 16 - Policenauts

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This episode is 1 hour and 27 minutes long.

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This episode was published on August 12, 2019.

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