EPISODE · Feb 12, 2018 · 54 MIN
Episode 171 – Gaming as a Social Contract
from Game Store Prophets · host Luke Navarro and Mike Perna
Getting it Right (or semi-right) from Design to Table Daniel, Jeff and T.R. discuss what it means to bring a game to the table. How deeply does (or should) game designers and players consider what goes into a game and when (or if) it actually makes an appearance? Anything ranging from historical accuracy to social contracts come into play as we range across the cardboard battlefields of gaming to find out! Games Discussed Fluxx | Archive Dive Rising Sun Axis & Allies Victoriana Deadlands Bolt Action Qin: The Warring States Shadowrun
What this episode covers
Getting it Right (or semi-right) from Design to Table Daniel, Jeff and T.R. discuss what it means to bring a game to the table. How deeply does (or should) game designers and players consider what goes into a game and when (or if) it actually makes an appearance? Anything ranging from historical accuracy to social contracts come into play as we range across the cardboard battlefields of gaming to find out! Games Discussed Fluxx | Archive Dive Rising Sun Axis & Allies Victoriana Deadlands Bolt Action Qin: The Warring States Shadowrun
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Episode 171 – Gaming as a Social Contract
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