Episode 175 – “Objectively” Bad episode artwork

EPISODE · Apr 10, 2018 · 1H 3M

Episode 175 – “Objectively” Bad

from Game Store Prophets · host Luke Navarro and Mike Perna

What makes a game objectively bad? It was the question that was asked of the internet from the folks at Board Game Blitz on their twitter feed. Naturally, we were curious about that concept too – but not specifically because we wanted to know the answer as much as we were observing how subjective all the answers were. In this episode, we may not have had a lot of time to play (due to increases in job requirements and snow) – but I talk about playing Tides of Time with my wife. We talk about Fireball Island – both in its classic form and new, fresh, Restoration Games flavors – and ask how much is this nostalgia-soaked gimmick and how much just fun, silly gameplay? And then we move into the main topic… how easy it is to think that your opinion on a given topic must be objectively correct simply because it’s the one you hold to. In board games, in life, and most especially in faith – this is a dangerous proposition if left unchecked.   P.S. – You really should check out Flip the Table’s back catalog – especially Gone Birding. And I checked – it’s Flip Florey’s Super Saturday Board Game Serial. Worth a listen.

Episode metadata supplied by the publisher feed · Published Apr 10, 2018

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Episode 175 – “Objectively” Bad

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