EPISODE · Aug 30, 2021 · 1H 27M
Episode 18 - Conversation with Discrete Infinity, developer of Immaculate Drag @DscreteNfinity
from The Red Tunic Podcast · host Link
In this episode I speak with Discrete Infinity, solo developer of Immaculate Drag, narrative designer, and contributor to many previous games and projects. Start - 5:15 - Introductions 5:15 - 14:00 - We talk about his first real introduction to video games with Myst as well as his families involvement in gaming in the wake of Myst. 14:00 - 24:00 - Discrete Infinity explains how they got into narrative design... And how that influence really stems from DnD 24:00 - 34:00 - We discuss what people can do if they are looking to try and become narrative designers in the industry 34:00 - 39:30 - We discuss their favorite game as a child and why 39:30 - 51:00 - We discuss their current favorite games and then on to discussing games like Pathologic and what they like from Ice Pick Lodge. 51:00 - 1:07:00 - We discuss their view on the current landscape for fandom and interactions with fans. Their view on the indie development scene. 1:07:00 - 1:20:00 - We dig a little deeper and discuss the communities surrounding bigger and smaller companies and how there is a tendency to see people dehumanize those working at larger communities, disregarding them being just as passionate about their projects. 1:20:00 - 1:24:00 - We discuss their game a little more 1:24:00 - End - Closing up To learn more about The Immaculate Drag, be sure to check them out on twitter at https://twitter.com/DscreteNfinity Be sure to follow me on Twitter at https://twitter.com/RedTunicPodcast for the latest updates about the podcast, guests, and other game related things
Embed this episode
Ready to play
Episode 18 - Conversation with Discrete Infinity, developer of Immaculate Drag @DscreteNfinity
No transcript for this episode yet
Similar Episodes
No similar episodes found.
Similar Podcasts
No similar podcasts found.