EPISODE · Dec 1, 2018 · 48 MIN
Episode 182 - Replication Versus Reinvention
from RPG Design Panelcast · host Jason Pitre
Recorded at Metatopia 2017 Presented by Brendan Conway and Kevin Kulp. When you're designing a game, you often start by picking a kind of genre, or even a particular work, that you'd love to experience as an RPG. But many of the strongest games out there take it beyond just replicating a particular story; they say something new or different. How do you do that, and why should you spend the time to make sure you do?
What this episode covers
Recorded at Metatopia 2017 Presented by Brendan Conway and Kevin Kulp. When you're designing a game, you often start by picking a kind of genre, or even a particular work, that you'd love to experience as an RPG. But many of the strongest games out there take it beyond just replicating a particular story; they say something new or different. How do you do that, and why should you spend the time to make sure you do?
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Episode 182 - Replication Versus Reinvention
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