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Episode 20: About Dungeons episode artwork

Mar 30, 2021 54 min

Episode 20: About Dungeons

from Game Mastery Hosted by Game Mastery

We talk about the basics of what a dungeon is, why dungeons are, and how you can use them to create story hooks, diversions, or random encounters. You can even use dungeons to limit your players so they can explore their characters in specific ways. Find out the technique Andrew uses to keep track of where he is in a dungeon. It's a mapping idea that would've saved lots of is LOTS of time and grief trying to figure out where we are, where we were, and how we get to where we need to be. Sometimes exploring is its own reward, and dungeons are great tools to keep players interested in the adventure. Think of dungeon encounters as team building exercises. We mention some iconic dungeon adventures that are some of the best from D&D's long history: - White Plume Mountain https://en.wikipedia.org/wiki/White_Plume_Mountain - Pharoah https://en.wikipedia.org/wiki/Pharaoh_(module) - Tomb of Horrors https://en.wikipedia.org/wiki/Tomb_of_Horrors And on episode 21 we take what we talk about here and walk through the process of creating a dungeon encounter for your own adventures. (See the last third of episode 18 for the 'apple spell' reference.) bJpqtbrcPJHEL5uq0PTz

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Episode 20: About Dungeons

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