EPISODE · Mar 13, 2017 · 1H 17M
Time to Save the World. Again. - C1: E
from Greetings Adventurers - Dungeons and Dragons 5e Actual Play
With our weary bones mended and our collective experience enriched the gang is off to save the world yet again. But how! They have no shortage of enemies, but allies, that is another story. Pals, acquaintances, non-murderous rivals – sure, but actual allies…not so many. There are so many options of lukewarm compatriots to choose … Hosted on Acast. See acast.com/privacy for more information.
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Time to Save the World. Again. - C1: E
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