Episode 21: Radars and Compasses
from Game Breaking Feature Hosted by Jarrod Bruner
Special Guest: Jarryd Huntley, the lead designer on Art Club Challenge and an organizer with the Cleveland Game Developers community, found his way to our podcast to talk about Radars and Compasses and how they can be used effectively in game design. Are they overused by developers as a crutch to account for lacking design […]
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Special Guest: Jarryd Huntley, the lead designer on Art Club Challenge and an organizer with the Cleveland Game Developers community, found his way to our podcast to talk about Radars and Compasses and how they can be used effectively in game design. Are they overused by developers as a crutch to account for lacking design in other areas? Send your feedback to [email protected] or reach out @Gbfeature on Twitter. Guest: Jarryd Huntley | http://www.artclubchallenge.com/ | @JarrydHuntley
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