Episode 232: How to fix AAA Game Development episode artwork

EPISODE · Feb 29, 2024 · 1H 34M

Episode 232: How to fix AAA Game Development

from Podcast PXN: A Video Game Podcast · host Daniel Prindle, Rauwshan Warner, Cristian Macias and Gage Dempster

We've got yet another massively disappointing week from the Video Game industry as layoffs have hit hard once again as we discuss the viability of AAA games going forward and how things could be improved in our topic of the show... Plus, we've got news on Marcus Lehto leaving Ridgeline Games/EA, Microsoft's preparing to announce DirectSR (super resolution support on Windows), Playdead teasing their next game, David Vonderhaar's new studio, and SO MUCH MORE! Join us every Wednesday at 8PM Eastern/5PM Pacific on YouTube.com/@PodcastPXN & Twitch.tv/PodcastPXN for the LIVE recording of Podcast PXN! You can also listen on every major Podcast service the next day! Ask Alexa to play the latest episode of Podcast PXN: A Video Game Podcast!

Episode metadata supplied by the publisher feed · Published Feb 29, 2024

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Episode 232: How to fix AAA Game Development

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This episode is 1 hour and 34 minutes long.

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This episode was published on February 29, 2024.

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