Episode 25 - Conversation with Dylan Gedig, Peglin Developer episode artwork

EPISODE · Dec 6, 2021 · 1H 11M

Episode 25 - Conversation with Dylan Gedig, Peglin Developer

from The Red Tunic Podcast · host Link

In this episode I speak with Dylan Gedig, developer of the upcoming peggle-rogue-like game Peglin with a demo currently available on Steam Start - 4:00 - Introductions 4:00 - 19:00 - Dylan talks about how he got into working on video games and what his advice would be for those looking to get into the industry from his experience 19:00 - 24:45 - We talk about what Dylan's favourite game as a child 24:45 - 43:00 - We talk about what it is that makes games enjoyable to Dylan and eventually move to discussing the indie game scene 43:00 - 57:00 - We talk about what Dylan's comfort games would be, covering Slay The Spire, and then spiralling to games like Mario Party and Dokkapon Kingdom 57:00 - End - I turn the floor over to Dylan where I follow up with a question about the game development scene in BC Check out Dylan on Twitter to learn more about him and Peggle at https://twitter.com/dylangedig as well as their other past projects at https://rednexus.games/ Check Peglin out on Steam and try the demo and wishlist it at https://store.steampowered.com/app/1296610/Peglin/ To learn more about the Global Game Jam Dylan spoke of, check them out on Twitter at https://twitter.com/globalgamejam Be sure to follow me on Twitter at https://twitter.com/RedTunicPodcast for the latest updates about the podcast, guests, and other game related things

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Episode 25 - Conversation with Dylan Gedig, Peglin Developer

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